Team Covenant Aces Season Two Round Two
Week One Results
Logfiles
Morgan v StarSlinger72 100-0
SideSlip v Hothie 0-100
Kelvan v Dom 100-0
Pheaver v Theorist 100-26
BlairBunke v Sozin 100-37
Some great games in week one. Highlights:
Kelvan’s rebel swarm upset Dom’s Scum Ballet list, in a game where our Pirate Lord Kelvan did an excellent job spreading damage around his BBBAA list. Could Dom’s Xizor have perished in a less princely manner, going over debris, rolling a crit, and drawing a Direct Hit to finish him off?!
The Battle of the Upgrade Cards -- Matt-Shadowlords quad Gold TLT list versus KO’s elite triple Interceptor Autothruster list -- had the whiff of ‘meta defining’ about it, and the two players gave us a great show. An unfortunate early secondary weapon crit on one of Matt’s Gold’s, combined with some incredible evade dice by Jax (including two natural triple evade rolls to stay alive) was enough for the Autothrusters -- err, KineticOperator, that is -- to pull off a 100-0 whitewash.
Current and former World Champions pheaver and Hothie both scored nice wins.
And finally your humble reporter’s Lord Vader got painted with ten (10!) stress by Blair’s stresshog and died an ignoble death, not fitting a sith lord.
Week Two Matchups
Morgan
Syndicate Thug + Twin Laser Turret
Syndicate Thug + Twin Laser Turret
IG-88B + Predator + Heavy Laser Cannon + Advanced Sensors + Inertial Dampeners + Autothrusters
(100)
Matt-Shadowlord
Dash Rendar + Heavy Laser Cannon + Predator + Engine Upgrade + Outrider + Recon Specialist
Corran Horn + Predator + R2-D2
(100)
Commentary: Battle from down under! The Twin Laser Turrets continue to show in lists. It’s a great card! The Shadowlord List really does not like to see those TLTs and I wonder if they will target them first. I’m not sure Morgan really minds but Dash can potentially outfly an Aggressor if it’s 1v1. I think the wearing effect of TLT outshines Dash’s heavy burst damage.
Scum and Villainy Prediction
Ricky: Morgan
Lyle: Morgan
Hothie
Palob Godalhi + Twin Laser Turret + Moldy Crow + Recon Specialist
Syndicate Thug + Ion Cannon Turret + BTL-A4 Y-Wing + Unhinged Astromech
IG-88A + Lone Wolf + Sensor Jammer + Autothrusters
(100)
StarSlinger72
Carnor Jax + Push the Limit + Royal Guard TIE + Hull Upgrade + Autothrusters
Howlrunner
Academy Pilot
Academy Pilot
Academy Pilot
Academy Pilot
(100)
Commentary: First imperial swarm! I love the interaction of Palob and Carnor. Palob steals a focus from Carnor that Carnor won’t let him use. This is a list that IG-88A likes to see. Hothie certainly doesn’t love seening Carnor here who messes with a lot of what palob is looking to do. If Carnor dies though I think Hothie has enough to push it through. I am happy to see a swarm, I think they have a lot of potential in the new wave 7 meta.
Scum and Villainy Predictions
Ricky: Hothie
Lyle: StarSlinger76
sozin
Rebel Operative + Twin Laser Turret + Recon Specialist
Rebel Operative + Twin Laser Turret + Recon Specialist
Rebel Operative + Twin Laser Turret + Recon Specialist
Roark Garnet + Autoblaster Turret + Chewbacca
(100)
SideSlip
Cartel Marauder + Inertial Dampeners
Cartel Marauder + Inertial Dampeners
Cartel Marauder + Inertial Dampeners
Trandoshan Slaver + Bossk + Greedo + Gunner
(100)
Commentary: sozin’s “Lawnmower” list is just crazy (edit: it is Vassal player Serrate's list). I love it. We haven’t seen Rebel Operatives seriously I’m not really sure ever. (I think jeff once wanted RO+ Ion and engine to work.) I think this is a good spot for them. The Rebel version of lawn mowers is probably more defensive than the Scum Version, this isn’t a bad thing. SideSlip has my favorite cards to run together as a star wars nerd, Wookie Gunner and Bossk crew. That should not be legal. The best part is they work really well together. SideSlip has a lot of guns at his disposal so it will be interesting to see how long the RO’s live and deal out strong steady damage vs the greater burst of SideSlip. I like the Dampeners a lot although I don’t know if they’ll play great this match.
Scum and Villainy Predictions
Ricky: SideSlip
Lyle: Sideslip :-)
Theorist
Syndicate Thug + Advanced Proton Torpedoes + Twin Laser Turret + Engine Upgrade + R4 Agromech
Syndicate Thug + Advanced Proton Torpedoes + Twin Laser Turret + Engine Upgrade + R4 Agromech
NDru Suhlak + Lone Wolf + Cluster Missiles + Hull Upgrade + Glitterstim
(100)
Dom
Jake Farrell + Chardaan Refit + Push the Limit + Veteran Instincts
Wild Space Fringer + Heavy Laser Cannon
Wild Space Fringer + Heavy Laser Cannon
(100)
Commentary: Dom’s list just looks mean. There’s a lot of cheap HP and no good decisions on who to attack. Jake is great 1v1 but is just annoying early. The Fringers aren’t terrible late because of the turret they bring. Jeff is running some insane firepower. If he gets some decent strikes in this game may be over. That’s harder to set up than you’d think and initiative will be pretty huge. All I want in this world is NDru to shoot those Cluster Missiles
Scum and Villainy Predictions
Ricky: Dom
Lyle: Dom
pheaver
Redline + Extra Munitions + Flechette Torpedoes + Conner Net + Fire-Control System + Cluster Missiles
Omicron Group Pilot + Darth Vader
Soontir Fel + Push the Limit + Royal Guard TIE + Stealth Device + Autothrusters
(100)
BlairBunke
Prototype Pilot + Chardaan Refit
Blue Squadron Pilot + Fire-Control System
Blue Squadron Pilot + Fire-Control System
Gold Squadron Pilot + Ion Cannon Turret + R3-A2 + BTL-A4 Y-Wing
Bandit Squadron Pilot
(100)
Commentary: This so most people are on Deathrain being the go to Punisher. Paul bucks that trend and goes Redline. That’s a cool looking Redline. Here’s why; Double Target lock, spend to fire missiles, spend second to modify, get FCS, fire second cluster missile. Awesome. That’s one big annoying ship that is begging to be shot at. Bear in mind 2 of the best ships when they’re ignored are a Doomshuttle and Soontir. I know I took a second to get to Blair but 5 ship Rebel with control is great and so long as he can burn Soontire down somehow he’s got a very good shot to win on pure firepower. It’s just hard to nail soontir down, so that Stress Hog better be ready
Scum and Villainy Prediction
Ricky: Pheaver
Lyle: pheaver
Kelvan
Prototype Pilot + Chardaan Refit + Autothrusters
Prototype Pilot + Chardaan Refit + Autothrusters
Blue Squadron Pilot
Blue Squadron Pilot
Blue Squadron Pilot
(100)
KineticOperator
Miranda Doni + Twin Laser Turret + Extra Munitions + Shield Upgrade + Conner Net + Luke Skywalker
Corran Horn + Push the Limit + Engine Upgrade + R2-D2 + Fire-Control System
(100)
Commentary: So, hitpoints and firepower vs control and burst. Kinetic has 2 ships that repair themselves and can play the arc dodge game. Kelvan simply tackles a ship and lets the B’s murder. This list will require Kinetic to fly perfectly but if he does he probably wins. But one turn with concentrated fire may win Kelvan this game. If I weren’t playing this I’d pick my list but I have such a hard time thinking I’ll beat Kinetic in a list that seems so up his alley.
Scum and Villainy Prediction
Ricky: Kinetic (not very confident)
Lyle: kinetic