- Would it be reasonable to change Squad Leader to allow granting an action to a ship of equal or lower pilot skill? It seems difficult to use it as-is unless one player gets ahead of all the others in pilot skill (probably by getting more XP than anyone else).
- In the playtesting, were there ever problems with a runaway leader in XP? It seems possible for there to be a feedback loop of "Get more XP than the other players" -> "Get better PS and upgrades" -> "Get more XP than the other players".
I'm certainly seeing both of these. The first one if you're playing with a low number of players if even two are the same level SL becomes not real useful.