There will be no more fixes for old ships. (T-70>T-65)

By Marinealver, in X-Wing

I doubt they'll make an upgrade that goes ALL THE WAY between a T-65 and a T-70, if for no other reason than to keep a little diversity (and the dial issue).

But there's a lot they can do to create a happy middle-ground where everything's reasonably balanced and playable.

1 pt Title card, boost action icon added to bar?

Sorry I hate "fix" threads but that's my simple concept for ye olde Xe Winge.

I think if they do a title it would be X-Wing only and allow both ships to get the same benefit, rather than being pure T-65 but due to the ambiguity of having "X-Wing only" counting for both i'd guess that the "fix" will be by way of astromechs

Edited by Talonbane Cobra

Correct me if I'm wrong, but we still don't know what the other two unknown products are. One could have a T-65 "fix" in it.

This, definitely.

I'd just be happy for a Rogue Squadron title card that gives the T65 something like a free evade result for any defense roll anytime they're within range 1-2 of another T65 Rogue Squadron, or if the enemy ship firing is withing the firing arc of another T65. Kind of thinking of the Battle of Yavin where they kept swooping in to save each other when a TIE was on their tail.

That's off the top of my head though, so I have no idea how OP that could make it, from the under-whelming place it sits now.

Actually The best fix to the X wing would be to drop it 1 point. However they already did that with the Khirax and it cost a shield point. Just adding boost to the X-wing for a point doesn't help it. Ask yourself if you would use it.

If you look at the T-70 or T-65 pilots in the T-70 you can see where it becomes comparable to a B-Wing, which is really the problem with the T-65, the B is just better. Compare a Blue Squadron B to a Blue Squad Novice and you can see where each would have a role. Compare Wedge in a T-70 to Keyan or Ten Numb. The utility of the other T-65 pilots actually becomes worth spending points on when you put them in a T-70. Wes, Hobbie, and Garvin all become not such a bad choice.

If they dont go all the way to a T-70 it wont be enough to fix them IMO. The 3 point difference (or less if you put cost on a half way fix) means you will have to compare it to 2 ships (B and T-70) that are similar in role and cost very similar. If you could buy boost on a T-65 would you buy it over a B wing when they now cost exactly the same? If they added everything except switching the dial it might be enough but it would have to be a 1 or 2 point fix at that point.

I think there is a really good chance that the "fix" we end up getting for the X-Wing will be in the form of a T-65 Title. When we get it is a better question. We could know as early as one week from tomorrow when FFG can officially announce our new goodies. If it comes with the Force Awakens release it could certainly be packaged with the T70 expansion. If we don't get it there my guess is an Aces pack sometime in 2016.

Major Juggler weighed in with some ideas culled from his data that suggests the current X-Wing could get an extra shield as well as adding barrel roll to the action bar to adequately balance it. Thematically I'm not sold that they would give it a barrel roll but from a game mechanics standpoint it would certainly solve a major problem with not being able to adjust position not to mention help it live just a bit longer.

It's pretty much a fait a compli that we get a fix, it's more a matter of when.

I'd just be happy for a Rogue Squadron title card that gives the T65 something like a free evade result for any defense roll anytime they're within range 1-2 of another T65 Rogue Squadron, or if the enemy ship firing is withing the firing arc of another T65. Kind of thinking of the Battle of Yavin where they kept swooping in to save each other when a TIE was on their tail.

That's off the top of my head though, so I have no idea how OP that could make it, from the under-whelming place it sits now.

Nice! I love the Rogue Squadron idea. Alright, I'm altering my guess. It's either a T65 title or a Rogue Squadron something!

Whaharr!You want to have your X-Wings fixed?Forget about them! Buy the new ones!Thats how money is made.

Seriously, don't perpetuate this. We have direct quotes from the game's designers, dating to the beginning of this month, that the (original) X-wing is on the list of things to be tweaked.

Patience, you must learn.

Patience, you must learn.

Yeah, yeah, yeah. Patience. How long will that take?

Edited by Forgottenlore

I've mentioned something like this in other threads:

Title:T-65 Retrofit

Rebel X Wing Only (not Resistance)

Cost:0

Add 1 upgrade reducing it's cost by 3 points, minimum 0, and add a second upgrade slot.

This would allow for a boost and AT or hull or shield upgrade. It brings the T-65 in line the Juggler's point estimates and doesn't have an opportunity cost of losing the upgrade slot. You could change to add a new upgrade type over an regular one if you feel the boost at X wing is OP.

Patience, you must learn.

Yeah, yeah, yeah. Patience. How long will that take?

Time has no meaning. To a true student, a year is as a day.

Edited by Slugrage

It has to be at a significant cost savings or it wont work. Would you rather have a Rookie with Boost and AT or a Blue Novice in a T-70? The points cost will be the same assuming your 3 point reduction. Or spend 2 points less for a B?

It has to be at a significant cost savings or it wont work. Would you rather have a Rookie with Boost and AT or a Blue Novice in a T-70? The points cost will be the same assuming your 3 point reduction. Or spend 2 points less for a B?

Rookie will 21 with boost, Novice will be 24, but a better dial an extra shield and the new upgrade type. You're probably right that the discount needs to a bit more to make the rookie better than the Novice.

How about:

Title:T-65 Retrofit

Rebel X Wing Only (not Resistance)

Cost:0

Add a boost action to your action bar and you may take an upgrade reducing it's cost by 3 points, minimum 0.

That's a 6 point discount, but you have to use your upgrade slot as an opportunity cost.

So for 21 points you can get a rookie with boost and a hull upgrade or AT , versus a novice at 24 with shield versus the hull, a better dial and the new type of upgrade.

Edited by Wretch

That might work but the usefulness is still questionable. I would still probably buy a Blue or a T-70. Also I think we keep over stating the usefulness of boost. How many times a game do you boost? How many times a game do you boost if you don't have another action or some other offensive modifiers?

Boost is amazing but only if you have other ways to modify your attack/defense. Barrel roll has the same problem.

That might work but the usefulness is still questionable. I would still probably buy a Blue or a T-70. Also I think we keep over stating the usefulness of boost. How many times a game do you boost? How many times a game do you boost if you don't have another action or some other offensive modifiers?

Boost is amazing but only if you have other ways to modify your attack/defense. Barrel roll has the same problem.

Boost is also better on higher PS ships in my experience. I used boost/EU for this comparison because the T-70 has it and it's the gate way to AT. Can you imagine Luke with AT or Biggs at range 3, behind an obstacle with AT? Wedge can stay at range 2 or 3 and not be such a glass canon and use boost to arc dodge if things get hairy or get to range 1 to get an extra dice. Only considering the generics might not be the best way to look at a fix for the T-65

Edited by Wretch

Patience, you must learn.

Yeah, yeah, yeah. Patience. How long will that take?

Time has no meaning. To a true student, a year is as a day.

A YEAR!!!? I want to start blowing ships out if the stars right now.

It would be suicidal to stop supporting OT and EU ships.

There are no fans of the new films yet and so they'll continue to make the proven player base happy or their sudden success will evaporate just as fast.

For all those proposing fixes for X-wings, TIE-Defenders and E-wings here is your fix.

That's right your T-65 just go and die with Porkins.

Still some might argue that replacing old models instead of buffing old models is sort of inevitable. Once Wave 8 comes out nearly every roll in the three factions will be filled. There isn't much room for modifying stats and keeping the point curve on par. Also since X-wing is a true living game it is going to have to put out new ships to continue to live. Once there is no more room for models with a different roll older under-powered models will just get replaced with better ones.

The power creep is real and unavoidable.

I kinda agree. The T-70 is the T-65 replacement. Although I could see them putting add-on fixes for the T-65 with the T-70 pack so people don't have to buy a crap load of T-70s to replace all their T-65s.

It would be suicidal to stop supporting OT and EU ships.

There are no fans of the new films yet and so they'll continue to make the proven player base happy or their sudden success will evaporate just as fast.

They could also start making more ships to add to the canon like they did with the IMP frigate. We never actually did see what the TIE advanced X4 - X6 was like or the V series besides 1. The could make a Tie Advanced Y series that ends up being the stepping stone between ep 6 ships and ep 7 ships.

Edited by Black Knight Leader