I know... I know... Handwavery is the answer... but I still spend too much time involved in "making things reasonable and logical".
Currently, I'm working out backstories for a larger freighter crew (about 20 or so) and after figuring a bit, and writing down a few things, I am back to building a timeline so I can keep everything straight. I don't mind inventing things on the fly during a game, but when I'm planning things out, I can't seem to stay away from the time sinks involved with keeping everything organized.
This may just be mental diversionary tactics like I experienced in college... anything that could interrupt study probably would. I was also a chief instigator of shenanigans, so I guess it is fair to say I trained myself that way. I can certainly still do one-off stories easily, but the planning stages seem to get more and more detail.
Of course, my players made me this way a bit as well. Derail experts they are. Non-linear thinkers and problem solvers. In the end, maybe it is justified, right?I doubt I'm alone in this, but is there a cure for this or do you just trudge on through the details and eventually have an amazing encyclopedia of trivial information just in case you need it?