Anyone ever look closely at Rite of Sundering? It talks about what happens if you spend "hours" in the area (corruption and fatigue), but it triggers Psychic Phenomena... every round, for 1d5 hours.
Do these Psychic Phenomena affect the psyker as if he had triggered them (which in a way he did), or just affect the whole area, or what? Because it looks like this either unleashes absolute destruction and daemonpocalypses for hundreds of km around, or just absolutely guarantees the psyker's death.
If the psyker somehow escapes the area before a psychic phenomena blows him up, should he still be affected once he leaves? If not, how should Grand Possession results (for example) be interpreted as functioning?
Is there ANYONE on the forum who knows what this rite is supposed to do?
Thanks for your time.