Should the T-65 X-wing Get boost also

By eagletsi111, in X-Wing

We all know the T-70 spoiled, has boost. Should the t-65 also?

I'd say no. If it gets boost it means there is no difference between the two ships at all. So why would you chose the new pilots over the old.

I would give the T-65 Barrel Roll for 0 Pts. Before everyone says, it's like the B-wing.

It's not. The B-wing has a cannon and system slot. By giving the T-65 Barrel roll for free it makes the choice of selecting it or the B-wing more viable. Sure it has less hull and shields, which makes it less durable, but it is faster which means is can chase down those arc dodging fast big ships, which the B-wing cannot.

I say give the T-65 Barrel Roll and make it different then the T-70 and a viable choice of strategy between choosing the B-wing or X-wing.

What a boring fix (no offence ;) ). I mean, compare this to the Tie-Advanced fix, or the numerous little Y-wing buffs, or Autothrusters. They all added some more depth to the game, and gave the ship a new niche with less competition, without just stapling on something boring. For a ship fix, Customization is Key.

A barrel roll will not fix the T-65. It'll still have it's mediocre dial, it's crap durability, and it's jousting inefficiency. On lower PS Pilots (I,E the ones needing the fix the most), the repositional ability that barrel roll represents will be negligible, as you won't have any knowledge where to move.

Edited by jimmius

No.

This has been another edition of Short Answers to Simple Questions! Tune in next time...

Yes it needs a major boost. Literally.

We all know the T-70 spoiled, has boost. Should the t-65 also?

I'd say no. If it gets boost it means there is no difference between the two ships at all.

You're forgetting the most important component in the game, the dial.

And its Tallon Roll.

First, there are plenty of things the T-70 has the the 65 doesn't, like the new maneuvers.

Second, what you said about this making it like the B-wing. Are the added shields, cannon slot, and system slot only worth the one extra point a blue costs over a rookie? The dial doesn't compensate much for the extra points.

And finally, the free action upgrade thing is the most uninspired fix they could possibly do. Give it something truly unique. Put some thought into it. Yes, the 65 is broken. But I'd rather it be fixed with something creative than something boring.

First, there are plenty of things the T-70 has the the 65 doesn't, like the new maneuvers.

Second, what you said about this making it like the B-wing. Are the added shields, cannon slot, and system slot only worth the one extra point a blue costs over a rookie? The dial doesn't compensate much for the extra points.

And finally, the free action upgrade thing is the most uninspired fix they could possibly do. Give it something truly unique. Put some thought into it. Yes, the 65 is broken. But I'd rather it be fixed with something creative than something boring.

I'm just worried there going to give it boost and be done with it. Then it will be much like the T-70. I want the T-65 to feel different than the T-70 and a few extra maneuver will not give me that feeling.

With Barrel Roll for free the Red squadron pilot becomes worth his cost versus, Z's Ties and anything else with lower than 4 PS.

I do get you point, if they make a real fix I will be fine. I just don't want them giving boost as a easy way out.

Edited by eagletsi111

It's the same ship, just higher tech.

I'm just worried there going to give it boost and be done with it. Then it will be much like the T-70. I want the T-65 to feel different than the T-70 and a few extra maneuver will not give me that feeling.

They've been very careful up to this point about keeping ships different from one another, with a distinct feel. I doubt the fix for the X-wing, whenever we get it, will break that pattern.

The final iteration of my X-wing fix is an X-wing only title that gives Barrel Roll and +1 shield for 0 points. Ideally it should cost 1 point for Biggs and Wedge but you will never see that from FFG. I settled on this for the T-65 X-wing before the [redacted] was spoiled.

The generics need to be more cost effective, and a free shield puts it about where it needs to be, at 98.6% efficiency. A free Hull would put the Rookie at 97.7% which is still respectable, but 98.6% is better, and the name of the game is X-wing, we want to see them in play.

Then the high PS named pilots need some positional capability, but native boost would be too strong. I went back and forth personally on whether to add barrel roll or not - ultimately I settled on adding the barrel roll, because even with it the X-wing would still be significantly different from any other ship in the game. The nuclear option would then be to take Wedge + PtL + Engine + R2 for 37 points, with access to boost and barrel roll. (38 points with +1 title cost for Wedge). It has some similarities to a PtL named interceptor, but has no thrusters, a far different durability breakdown, a higher cost bracket, and in the case of Wedge different expected damage output.

Edited by MajorJuggler

Looking at the T-70, giving an extra shield to the T-65 seems reasonable. The new X-Wing gets 1 shield, boost and a new upgrade slot for three points...wow! And it can equip autothrusters.

I'd say no. If it gets boost it means there is no difference between the two ships at all. So why would you chose the new pilots over the old.

As others have already said, you need to take a closer look at those spoilers. There are several differences between the ships aside from boost.

I'd say no. If it gets boost it means there is no difference between the two ships at all. So why would you chose the new pilots over the old.

As others have already said, you need to take a closer look at those spoilers. There are several differences between the ships aside from boost.

I understand that, the dials, shields, etc. I just don't want FFG to fix the T-65 by making it a T-70 like and giving it boost.

FFG has done such a good job boosting sub-par ships that I completely doubt my ability to know better. I'm sure they'll do something awesome.

But it won't be a free boost. That's uber-boring.

Being entirely different ships do you think they'll add the T-65 fix to a T-70 blister? If you have seen the contents of the new core there is not a fix in it. I was a little surprised but I guess it makes sense not to have something for a ship that isn't in the pack. This leaves the two unspoiled blisters but using the same logic there is a good chance we don't see it there either. Not claiming any of this (other than no fix in the core)as fact, I'm curious what you guys think.

Being entirely different ships do you think they'll add the T-65 fix to a T-70 blister? If you have seen the contents of the new core there is not a fix in it. I was a little surprised but I guess it makes sense not to have something for a ship that isn't in the pack. This leaves the two unspoiled blisters but using the same logic there is a good chance we don't see it there either. Not claiming any of this (other than no fix in the core)as fact, I'm curious what you guys think.

I agree. I think the 3 items are the Box set, New X-wing and New Tie. That's it.

It would seem to me that even a 3 point upgrade effectively giving the X-Wing Engine and Shield upgrades would still leave it behind the reported new model which has an enhanced dial and a new upgrade slot.

How about a 1 point title that allows the X-Wing to equip two different modifications with the Engine and Shield upgrades costing 2 points less each.

I think it should get a point discount/ept addition similar to the A-wing but not more shields or boost.

The T-65 is the old surplus model now, your not going to completely overhaul the frame and engines when your building these hot new T-70s on the old T-65 manufacturing line.

It would seem to me that even a 3 point upgrade effectively giving the X-Wing Engine and Shield upgrades would still leave it behind the reported new model which has an enhanced dial and a new upgrade slot.

How about a 1 point title that allows the X-Wing to equip two different modifications with the Engine and Shield upgrades costing 2 points less each.

Don't base the X-wing fix for the T-65 based on the T-70 with the assumption that the T-70 generics will themselves be cost effective. And you can't treat a shield upgrade and engine upgrade like they are worth the printed cost on all ships, especially for the generics.

As I said above, for the generics to be useful they need to be cost effective. The PS2 Rookie needs a free shield to get to where the ship should be. If you have to pay even 1 point for it you'll be comparable to the B-wing, but without the System slot. If you have to pay 2+ points for a shield, then the generics are still dead on arrival.

Edited by MajorJuggler

Personally I'm not worried about the upcoming fix FFG has planned for the T-65. I'm basing this belief on the results of previous fixes they've produced for ships like the TIE Advanced and A-Wing.

And no, I don't think that the T-65 should get boost. The T-70 is a new fighter with improved technologies like stronger shielding and improved engines. Once again FFG is using a real world example for this. In WW2 the US Navy was using the F4-F Wildcat, an underpowered fighter, in the early stages of the Pacific War. This would be your T-65. After they recovered the Akutan Zero, designers sat down and devloped the F6-F Hellcat, a fighter with a more powerful engine and improved performance for dogfighting. This is your T-70. The F4-F and F6-F had a similar look but were definitely two different aircraft, just like the T-65 and T-70.

Edited by zathras23

Honestly, I got good money on a title card that gives the old X-wing a technology slot and two free points to spend on it.

Just give it +1 attack dice. All the worries about maneuvering and durability would go away. Torpedoes would still be viable options as they prevent range 3 bonus and have a built in calculation without the requirement of a focus token.

Just give it +1 attack dice. All the worries about maneuvering and durability would go away. Torpedoes would still be viable options as they prevent range 3 bonus and have a built in calculation without the requirement of a focus token.

Holy glass cannons batman! It would have to cost 3-4 points, and it would strongly favor the more expensive named pilots (i.e. Wedge) while leaving the generics comparatively weaker and still unused.

No.

This has been another edition of Short Answers to Simple Questions! Tune in next time...

I'm becoming a big fan of these.

I don't get all the love for the generic X. If the B-wing has forced it from it's place I don't see a big reason to try and reverse that. I would like to see a fix that gives a little more incentive to fly the T-65 aces and T-70s that are competitive. Then I would feel the X-wing is sufficiently represented in a game baring its name.

Let the rookies stay in flight school for all I care.