So been listening to the Order 66 episode dealing with this and it got me thinking.
What if say a player went for a Fort Anaxes sort of homestead, basically an ancient planetoid with built in atmospheric processors maybe dating back to KOTOR so everything is bigger than it would be if built in the last years of the Republic.
Due to financial restrictions it was updated and used during the Clone Wars but was later abandoned and bought by a merchant who has set up a café think waystation.
The idea is that the owner's daughter has recently inherited the deeds to the place and managed to reach the place but her ship was pretty much wrecked by an unexpected fault in the hyperdrive so its been moved somewhere inside the waystation.
Now it has a mechanics garage and an infirmary including a bacta tank which was part of her wrecked ship being so old that it can make use of both Bacta or Kolta if its available (not both mind you) it literally can't be moved as it part of her ship which requires extensive repairs which won't happen as she's had to integrate it into the waystation just to get the systems to work.
So my question is what if a player asked to use that bonus 10 obligation they could otherwise use on extra skills, talents, etc on a Homestead Obligation?
Would you allow it?