In all likelihood my local store would only see 3 to 5 people at this event. I would be willing to pay $25 dollars to attend if my store wanted to and was able to get a tournament kit, but I would be guaranteed to come home with at least $20 MSRP of merchandise. The question is, does my store owner want to sell 5 items basically at cost?
The Massing at Sullust
http://money.cnn.com/2015/03/12/news/economy/port-labor-dispute/
Um, having an arbitrator rule that you were engaged in an illegal strike pretty much makes it a strike.
Also pay attention to the Massing at Sullust article. They had to AIR FREIGHT this stuff in. That means they're having problems getting it across the ocean. The backlog caused by the semi-not-quite-but-really-friggin-close-to-one strike (over 4 months long!), on top of the fact that newer transport ships simply can't fit in freight ports, is still causing problems. FFG has never actually even confirmed/blamed this as the problem. They just make vague allusions to "unavoidable manufacturing delays".
On a Global Scale, FFG is small potatoes, and it makes sense that in the middle of a worldwide shipping problem, they'd get low priority. Instead of acknowledging that, and saying that air freighting would incur enormous cost increases, they just sit on their hands.
Or they air frieghted it cause it cheaper for the size and faster. Maybe 2 to 3 days between loading and clearing customs. Vs 3 weeks for the ship then another week or two in the dock.
In all likelihood my local store would only see 3 to 5 people at this event. I would be willing to pay $25 dollars to attend if my store wanted to and was able to get a tournament kit, but I would be guaranteed to come home with at least $20 MSRP of merchandise. The question is, does my store owner want to sell 5 items basically at cost?
Given that you would walk home with at least $20 of unreleased product, what would be the most you would pay?
Because I agree with you, why would a venue just run an event to cover costs. If there is any assumption that the players would buy those ships at the venue at release, then really the store is losing money on that exchange. Possible concession sales not withstanding.
One of are stores in the Portland area is $20 per person. . . Blah. . . At least it is the only Sunday event for this. We have 1 to 2 the day prior. Hmmmm wander if I can get 2 factions worth of things. . . If I get one the day prior I can use that for the tournament the next day. . . Hmmm
Can you imagine me showing up to games with TWO ISDs... That's Mmmmm Mmm Good!
In all likelihood my local store would only see 3 to 5 people at this event. I would be willing to pay $25 dollars to attend if my store wanted to and was able to get a tournament kit, but I would be guaranteed to come home with at least $20 MSRP of merchandise. The question is, does my store owner want to sell 5 items basically at cost?
Given that you would walk home with at least $20 of unreleased product, what would be the most you would pay?
Because I agree with you, why would a venue just run an event to cover costs. If there is any assumption that the players would buy those ships at the venue at release, then really the store is losing money on that exchange. Possible concession sales not withstanding.
Technically, only 4 people are gaining retail products. The top 16 are getting special cards.
There sure as hell is a limit you could charge based on your local pool of competition. You're basically running a poker tournament. There always will be a point where you'll limit the people willing to gamble based on entry fee. $20-25 is about my limit (personally) to enter a tournament where I may win a ship or I may come home getting whooped for nothing, especially when the odds are I'll have to travel 2 hours to find a "local" tournament.
I also know the local stores need to make money. That's a tough line.
I'd be surprised if they didn't have at least some Wave 2 stuff for sale at Essen (the weekend after Sullust). Which kinda sucks for me as I already had a pre-order with Miniature Market, which will certainly arrive much later.
Anyone know what comes in the kit?
Anyone else sad that the ISD only has a squadron rating of 4? Considering it holds 6 squadrons 'historically'. Even 5 would have been nice so you could upgrade it with hanger bays to get it that high.
Hangar bays, command dial + token gives 6
Edited by OgRibI thought tokens can't take you over your squadron rating?
I thought tokens can't take you over your squadron rating?
Nope. Tokens just let you activate 1 more squadron.
So if you use a dial you get you squadron value and a token will give you 1 more.
I dont know how important Expanded Hanger Bays is going to be. There seems to be a card that will let people activate squadrons up to long range and it takes the same slot as Expanded Hanger Bays.
Details are pretty scarce...
Details are scarce, because they could not talk about them. The major delay was caused by the Force Awakens stuff being put ahead of Armada and other stuff on the production line.
I'm sure FFG would of rather had Armada out sooner then this, but Disney said "TFA stuff by Sept 4th, and pray we do not alter the deal further." The problem is, they weren't and still aren't allowed to talk about it, until sept 4th.
As for the ISD II. 120 points is interesting, and I will take the time to point out I was right.
At 120, that means 3 ISD's with Motti (the cheapest commander so far Imp side) is 384, leaving 16 points for upgrades. I honestly can't see that being a real viable list. I could be wrong of course, but it seems to me 2 ISD's will be the most that most people would want.
I'm talking about the Wave 6 delays, on top of the shite quality of a fair portion of Wave 5 (Im looking at all those wonky bases. Literally everyone i know with a Decimator or Outrider has to slide it around or the base falls off.) I can't believe that EP7 merch caused those delays, because that would mean they did what? Didn't expand their factory production and tried to shoehorn everything into what they already had? Nah someone/something screwed the pooch over there, and FFG is being their usual close-mouthed self and not even giving us a half-assed explanation.
Their lack of constant community rapport is probably their biggest weakness imo, and its offset mostly by the fact that they don't actively try to screw over the customer base like GW. We were told Wave 2 would be out July 2015 back before Wave 1 even came out, which was practically an obvious lie, and only now are we getting a vague "Q4 2015" promise date. Wave 6 Xwing was announced a year and 10 days ago, and that was supposed to come out Q4 of last year as well. We got that when? End of February?
What they SHOULDN'T DO is be so vague about why they're having problems. Yeah i know there's NDA's and such involved, and they cant go into exacting detail, but they can throw us a bone to keep us happy. I'm frankly tired of them setting a release date, when we all KNOW they're going to miss it by longshot.
Which would you prefer? Their current model of promising a release date, then repeatedly failing it miserably, OR giving us a vague window with updates every month or so, then BAM they hit us with the accurate date? Which approach would make you feel better about their ability to deliver product when they're so obviously having difficulties?
I've had people interested in Armada ask me about when the "real ships" come out (lol?) and when best i can tell them is "Wellllll they said July, but they've lied to us for solidly about a year now so maybe October?" That doesn't look good, and doesn't help me push this amazing game. If i could instead tell them that the factory exploded, or someone !@#$ the bed management wise, or the universe is conspiring against them, I can at least tell them that hopefully we'll see it by the end of the year and have some faith in that prediction. Right now I don't whatsoever.
Details are pretty scarce...
Details are scarce, because they could not talk about them. The major delay was caused by the Force Awakens stuff being put ahead of Armada and other stuff on the production line.
I'm sure FFG would of rather had Armada out sooner then this, but Disney said "TFA stuff by Sept 4th, and pray we do not alter the deal further." The problem is, they weren't and still aren't allowed to talk about it, until sept 4th.
As for the ISD II. 120 points is interesting, and I will take the time to point out I was right.
At 120, that means 3 ISD's with Motti (the cheapest commander so far Imp side) is 384, leaving 16 points for upgrades. I honestly can't see that being a real viable list. I could be wrong of course, but it seems to me 2 ISD's will be the most that most people would want.
I'm talking about the Wave 6 delays, on top of the shite quality of a fair portion of Wave 5 (Im looking at all those wonky bases. Literally everyone i know with a Decimator or Outrider has to slide it around or the base falls off.) I can't believe that EP7 merch caused those delays, because that would mean they did what? Didn't expand their factory production and tried to shoehorn everything into what they already had? Nah someone/something screwed the pooch over there, and FFG is being their usual close-mouthed self and not even giving us a half-assed explanation.
Their lack of constant community rapport is probably their biggest weakness imo, and its offset mostly by the fact that they don't actively try to screw over the customer base like GW. We were told Wave 2 would be out July 2015 back before Wave 1 even came out, which was practically an obvious lie, and only now are we getting a vague "Q4 2015" promise date. Wave 6 Xwing was announced a year and 10 days ago, and that was supposed to come out Q4 of last year as well. We got that when? End of February?
What they SHOULDN'T DO is be so vague about why they're having problems. Yeah i know there's NDA's and such involved, and they cant go into exacting detail, but they can throw us a bone to keep us happy. I'm frankly tired of them setting a release date, when we all KNOW they're going to miss it by longshot.
Which would you prefer? Their current model of promising a release date, then repeatedly failing it miserably, OR giving us a vague window with updates every month or so, then BAM they hit us with the accurate date? Which approach would make you feel better about their ability to deliver product when they're so obviously having difficulties?
I've had people interested in Armada ask me about when the "real ships" come out (lol?) and when best i can tell them is "Wellllll they said July, but they've lied to us for solidly about a year now so maybe October?" That doesn't look good, and doesn't help me push this amazing game. If i could instead tell them that the factory exploded, or someone !@#$ the bed management wise, or the universe is conspiring against them, I can at least tell them that hopefully we'll see it by the end of the year and have some faith in that prediction. Right now I don't whatsoever.
you sir have never played heroclix......
Anyone know what comes in the kit?
It is all in the article on the main page.
Anyone know what comes in the kit?
1 of each Wave 2 expansion, all of which will be opened and used in the championship match before being awarded to 1st-4th and TO, one to each.
Edited by rowdyoctopus