Hold up... how many primary attacks does the Raider get?

By Tvayumat, in X-Wing Rules Questions

So, the Raider rulebook has the following under "Raider Attacks":

During the Combat phase, the Raider may perform up to two attack with its primary weapon (Complete with spelling error)

Then, on the Raider's ship card it states:

Once per round, after you perform a primary weapon attack, you may spend 2 energy to perform another primary weapon attack.

Now, the vast majority of us have seen the obvious, here.

Oh, cool! The Raider can attack THREE times for some energy! And twice for free! What a cool ship!

But then there's this picture in the Raider article...

swx30-fire-arc-diagram-v2.jpg

In this image, it is CLEARLY shown that the Raider is performing one attack, followed by another primary by paying 2 energy, with no free second primary attack at all.

So... what?

Is the "second attack" listed in the rulebook just a horribly worded reference to what would seem to be a totally unrelated card ability?

Does the Raider in fact only get two shots maximum, period?

The Raider gets two shots maximum, period. The rulebook is, somewhat inartfully, referring to the fact that the Raider can pay energy to attack a second time.

It gets two shots. Which makes the wording in the rule book correct, but yes it is a bit poorly worded.

You can perform 2 attacks with the primary as it says. You can attack once like normal, and a 2nd time if you spend 2 energy.

The standard rules would still apply, you can still only attack once with a primary weapon unless some other effect gives you a 2nd attack, which the Fore card of the raider does.

The Raider gets two shots maximum, period. The rulebook is, somewhat inartfully, referring to the fact that the Raider can pay energy to attack a second time.

Yep.

FFG got back to me almost immediately, and the rulebook IS in fact referencing the card ability.

This is just one more instance of the Raider rulebook being more confusing than helpful, unfortunately.

It gets two shots. Which makes the wording in the rule book correct, but yes it is a bit poorly worded.You can perform 2 attacks with the primary as it says. You can attack once like normal, and a 2nd time if you spend 2 energy.The standard rules would still apply, you can still only attack once with a primary weapon unless some other effect gives you a 2nd attack, which the Fore card of the raider does.

Yup see it clear as day

Ops.

Edited by Krynn007

The Raider rulebook has proved a bit... lacking. It fails to specify that the primary fires from the front, it has the old Huge Ship Rules despite them having changed for months, it has that spelling mistake and the ambigious phrasing here. It looks like they simply adapted the CR90 book.

The Raider rulebook has proved a bit... lacking. It fails to specify that the primary fires from the front, it has the old Huge Ship Rules despite them having changed for months, it has that spelling mistake and the ambigious phrasing here. It looks like they simply adapted the CR90 book.

Yeah it had me all confused as well, I even made a post asking which rules to use. ;)

The Raider gets two shots maximum, period. The rulebook is, somewhat inartfully, referring to the fact that the Raider can pay energy to attack a second time.

What if you put Gunner on him:

  • Primary attack
  • Primary attack (2 energy)
  • Easiest secondary attack (repeat this step until...)
  • Most difficult secondary attack - this either hits OR you get Gunner...
  • Gunner (Primary attack)

This would allow you to make 3 primary attacks, correct?

This would allow you to make 3 primary attacks, correct?

Yes it would.

Vorpal was saying that without another effect at play the most shots the Raider can get are 2.

The Raider gets two shots maximum, period. The rulebook is, somewhat inartfully, referring to the fact that the Raider can pay energy to attack a second time.

What if you put Gunner on him:

  • Primary attack
  • Primary attack (2 energy)
  • Easiest secondary attack (repeat this step until...)
  • Most difficult secondary attack - this either hits OR you get Gunner...
  • Gunner (Primary attack)

This would allow you to make 3 primary attacks, correct?

Theoretically, but it could also lock you out of ALL of your secondary attacks, which would be bad

Only locks out all of your secondary attacks if you choose to use Gunner before the final secondary attack.

Only locks out all of your secondary attacks if you choose to use Gunner before the final secondary attack.

If you use gunner, you must use it immediately after you miss. So if you miss on your first attack, and use gunner, you can make no other attacks that round.

You can't save that miss to trigger gunner after you finish all your other attacks.

Edited by VanorDM

Only locks out all of your secondary attacks if you choose to use Gunner before the final secondary attack.

If you use gunner, you must use it immediately after you miss. So if you miss on your first attack, and use gunner, you can make no other attacks that round.

You can't save that miss to trigger gunner after you finish all your other attacks.

Yeah, but Gunner, at least as Errata'd, is optional, so if you miss with your first secondary weapon attack you can choose to keep going with other secondary weapon attacks. Each time you miss with a secondary you'll be mentally comparing the cost of forgoing the secondary weapon attacks you have not yet made with the benefit of a non-energy-spending primary weapon shot, because you can't guarantee that your very last secondary weapon shot will miss, but you don't have to lose more than you want to.

Only locks out all of your secondary attacks if you choose to use Gunner before the final secondary attack.

If you use gunner, you must use it immediately after you miss. So if you miss on your first attack, and use gunner, you can make no other attacks that round.

You can't save that miss to trigger gunner after you finish all your other attacks.

That is what he said.

Only locks out all of your secondary attacks if you choose to use Gunner before the final secondary attack.

If you use gunner, you must use it immediately after you miss. So if you miss on your first attack, and use gunner, you can make no other attacks that round.

You can't save that miss to trigger gunner after you finish all your other attacks.

Ok, I see what you're saying, but that's not what I was proposing.

If you plan on firing all your weapons, you simply don't use the optional Gunner effect on an earlier shot. I'd fire my primary first, then re-fire it, then fire all my secondary weapons, saving my most difficult shot (perhaps vs autothrusters or something else dodgy) for last. If I hit, great! If I miss, I activate Gunner and fire my primary again, taking out my frustrations on some lower-agility target.

The best part is that I could conceivably try to miss that final secondary shot, if it's more important to fire my primary again, perhaps taking out some higher priority target.

but you don't have to lose more than you want to.

Yes that's right. You aren't forced to use it, but once you do you are locked out further attacks that round.

Sounds like a bunch of us are saying the same thing just differently...

Edited by VanorDM