Vic1
Screed
Chirpy
Fight controllers
Expanded hanger bays
Corrupter
Vic2
Leading shots
Xx9
Gunnery team
Intel officer
Dominator
2x TIE Adv
Rhymer
TIE Bomber
Contested outpost
Advanced gunnery
Minefields
Pretty sure this leaves me with about a 6pt bid so I should be able to put myself first for most advantageous position unless my oponant has an objective that puts them at a disadvantage.