I'm on a TIE Bomber high right now. Wave 7 & 8 stuff has me thinking about TIE Bombers almost exclusively in this game. This started with spoiling of Thread Tracers, which will help bombers tremendously, but since that is still quite some time away, I want to talk about what EU does to TIE bombers. As importantly, if the meta shift that is the speculated result of TLTs actually happens, we're going to see a noticable PS drop, making target lock acquisition easier. This won't be true against every squad, but it will be true against a number of important squads.
Scimitar squadron bombers are 16 points, with EM, 18. If you pack 4 in a squad, that means you've got 7 points per ship in weaponry. It also means you've got 24 hit points at AGI 2. Not the toughest list, but not falling over very quickly either. I think a decent basic loadout is 1 "killing missile" and 1 "control missile". The nice thing (or crummy thing) about the Bomber is that even "control missiles" aren't really a damage downgrade from their primaries.
Hypothetical squad:
Scimitar, EM, Concussion Missile, Flechette Torpedo = 24
Scimitar, EM, Concussion Missile, Flechette Torpedo = 24