New Factions for a New Era

By Talonbane Cobra, in X-Wing

But you *may* need the EVII damage deck for them

There is nothing to even hint at a new damage deck. But there's a whole lot of issues with putting one into the game unless it's painfully clear which is which at a glance.

There is one thing to hint at it... The picture of the new card back doesn't match the current card back.

same but different games? No ta.

There's few things they could do that would be a worse idea then to make a 'new' X-Wing game.

While there could be new stuff that we still don't know about, as it stands right now there are exactly 2 ships that we've seen for TFA, the X-Wing and the Tie Fighter. There's also been nothing that even hints at more fighters in that movie. That includes leaks of other toy lines.

You can not have a faction that consists of 1 ship. While there may be other ships in the movie, or more ships in the other movies... We're a long way away from the other movies. It's not like FFG has 3 movies and 30 odd years of EU stuff to draw on here.

There is nothing good that can come out of making a incompatible game for TFA stuff.

There is room for at least 3 more expansions though. Remember there are 2 new Tie fighter types. The ones we're getting in the new set, and the red marked heavily armed SF Tie with bulky wing connections. Kylo's ship is also a possibility. But more likely than that there will be yet another version of Poe or black squadron, basically the black X wing. We also haven't seen the movie, for all we know there could be a new tie bomber etc. The resistance may have their own version of a bomber as well so who knows. Aside from the SF tie though, I can't see them releasing much else until the movie releases or even after. But this new TFA stuff should not be part of a new game if you ask me, it's just not a good idea. Let the players set their own rules, such as OT stuff only etc.

This would be a terrible idea. It enhances game play in no way. It would alienate many who are "bought in" and do nothing but cause another point of confusion for new players.

All models can fit within the existing rules (same with prequel stuff when they get there).

Fluff is important but gameplay>fluff when it comes down to it at this point. Old fluff or new fluff is irrelevant.

If you look at the epic ships you will see how unlikely it is that FFG will make separate and incompatible factions.

If you actually believe they would what happens to epic ships? Both rebel ships and the Raider become incompatible with the upcoming Gozanti?

Backwards compatibility is GUARNTEED because FFG is business savvy.

I would also say they will allow mixing of different eras because it would maximize their profits and keep existing customers happy. Those are the customers who have made them an ABSOLUTE FORTUNE on this game called X wing. 95% of customers would NOT be happy with their current ships they have hundreds if not thousands of dollars in being obsolete and useless in tournament play.

There will be some new upgrades that will be specific to new time era ships. New tech for new ships. But there would also be plenty of upgrades that OT ships can use as well. Modifications, Rockets, Torpedoes, Bombs, Droids, Heavy Lasers, systems slots. etc.

just the T-70 replaces it. ASSUMING you can fly them as rebel.

That may or may not be true. If a T-70 starts at 25 points, and FFG does something to improve the X-Wing, there may be room for both.Myself I'll be a little surprised if FFG doesn't do something to make the T-65 competitive somehow.

But you *may* need the EVII damage deck for them

There is nothing to even hint at a new damage deck. But there's a whole lot of issues with putting one into the game unless it's painfully clear which is which at a glance.

But, you know, they're not 25 points...

My guess is that there are two new factions and we will see rules to splash ships from its 'old originating' faction. This is either a percentage of points and/or a limitation/exclusion of uniques that can be splashed. Rulings that are not dissimilar to other FFG games. This will also help the new factions to get into the game quickly with units available. Again similar to what FFG did with Scum.

The old X-Wing fix could be some new BB astromech being compatible with both T-65 and and T-70.

Pretty sure the old xwing is more than an astomech away from being competitive.

We can expect to know in less than two weeks. I'm quite content not to argue semantics and the problems with splitting players with multiple game sets. I will not be convinced FFG is going to make the new game separate or make anything from the original core less than tournament legal until proven otherwise at release of products. It throws their whole "leave no card behind" principle into the bin.

I'm sure I'm not alone with this feeling, and I will not attempt to sway others to my way of belief.

Besides, it's likely going to take longer than that to get over that the T65 must wait months to a year before its balance helper arrives. I'll make myself believe this so I stop compulsively trying to build lists with Xwings that might work...

I think the factions will be compatible. FFG has implied that there is X wing fix in the works. It's likely to bring it in line with the leaked x wing. All of the key named pilots, Luke, Wedge, Han etc. are alive in both the EU and in episode 7 so having them fly with updated ships meets fluff requirements too. Biggs and Perkins are dead in episode 4 so flying them with Horn, or Dash is just as out of continuity as them flying with episode 7 characters.

I think the factions will be compatible. FFG has implied that there is X wing fix in the works. It's likely to bring it in line with the leaked x wing. All of the key named pilots, Luke, Wedge, Han etc. are alive in both the EU and in episode 7 so having them fly with updated ships meets fluff requirements too. Biggs and Perkins are dead in episode 4 so flying them with Horn, or Dash is just as out of continuity as them flying with episode 7 characters.

The T-70 has a new dial. So, how would something bring it in line with a new dial?

Also, I would think FFG is thinking this Wave as an introductory product. So, while there may be an Astromech, EPT, or Torpedo that is good for the X-wing, I'm not betting on the fix with this release.

In my oppinion the new ships are compatible with the actual ships obviously, no new factions:

1. The game is the same = X-Wing

2. The fire-arcs colors are the same as the standard factions.

The new Icons etc is just because fluff.

About the ships being better... we just need to wait and see. There are titles like the one for the TIE advanced that can make the old x-wing on par with the new one.

I'm excited about the new things to come. They expand the life and the possibilities of the game, add more cool ships, and can fix things like dmg deck. My only hope is more variety for the imperials.

I have an answer. First Order and empire are a primary faction, rebels and resistance are a primary faction, then scum

I have an answer. First Order and empire are a primary faction, rebels and resistance are a primary faction, then scum

I think "Scum" might be a primary faction composed of "Scum" and "villainy" sub factions.

Yeah. That's my troll face.

I have an answer. First Order and empire are a primary faction, rebels and resistance are a primary faction, then scum

I think "Scum" might be a primary faction composed of "Scum" and "villainy" sub factions.Yeah. That's my troll face.

Lol!

I think the factions will be compatible. FFG has implied that there is X wing fix in the works. It's likely to bring it in line with the leaked x wing. All of the key named pilots, Luke, Wedge, Han etc. are alive in both the EU and in episode 7 so having them fly with updated ships meets fluff requirements too. Biggs and Perkins are dead in episode 4 so flying them with Horn, or Dash is just as out of continuity as them flying with episode 7 characters.

The T-70 has a new dial. So, how would something bring it in line with a new dial?

Also, I would think FFG is thinking this Wave as an introductory product. So, while there may be an Astromech, EPT, or Torpedo that is good for the X-wing, I'm not betting on the fix with this release.

In line doesn't mean they have to be identical, just similarly efficient. The general consensus is the T 65 is an engine upgrade or boost away from being properly costed, so a title that does that cheaply, or for zero cost might work.

I have said in other threads that title that has a similar mechanic to the advanced fix might work, something like add an upgrade of your choice for -3 points, minimum of 0 points and add a second upgrade slot.