Just started a new Campaign and a few questions arises

By Brohnnitho, in Descent: Journeys in the Dark

Hello everyone

I just started playing the Shadow of Nerekthall Campaign, mostly because i like the idea of playing in a city area, but also because i thought this campaign could bring a few more options of playstyle with the Changlings and Influence system compaired to the starter campaign i just finished with the same group, a few weeks earlier, where i , as the overlord got absolutely hammered with only winning the interlude (because one of the players made a single movement mistake).

So the questions we discussed was the following.

1. can Changlings use there Wither (1 surge = -1 fatigue) on an attack that is blocked, ie i roll 2 hearts and 1 surge and the defender rolls 2 shields.

my argument was that its not a Condition so the attack dosent need to do damage, but the players "obviously" thought that if a attack was blocked "stuff" wouldnt hit you.

2. we also have an Avric Albright on the Heroes team,a and one of the other Heroes thought that you shouldnt be able to use that ability aswell unless the attack actually does damage (as to follow up on the first question)

so to sum it up, as i read it, you can always use surges even though the final result of a attack dosent end up doing damage.

oh yeah and a quick bonus question, figures with no attributes (like the reanimate) automatically fails any attribute test (like the overlord card Tripwire) ?

Thanks in advance :)

Best Regards

Lasse

Edited by Brohnnitho

Core rules page 15 "If the attack deals at least one [damage] (after rolling defense dice), the target suffers the listed condition."

So, the answer to your first question is no. A figure must deal damage in order to inflict a condition.

As to your second question, you cannot spend surges on a miss (page 12-13). So if the X is rolled, or if there is insufficient range and no surge ability to increase range, all other die results are ignored. But if you hit and the enemy reduces the damage to zero with defense dice, the attack is still technically a hit, so you can spend your surges on non-condition inflicting abilities, including using Avric's hero ability. Dealing damage is only required for inflicting conditions.

And yes, figures without attributes always automatically fail any attribute tests.

Edited by Madmartigan

Core rules page 15 "If the attack deals at least one [damage] (after rolling defense dice), the target suffers the listed condition."

So, the answer to your first question is no. A figure must deal damage in order to inflict a condition.

i would argue that the keyword in that rule is "condition" (Stun,Bleed,Doomed,Poisioned,etc.etc) aka this rule only applies to the cards you have with thoes names on, what im talking about is the stuff thats written on diffrent hero sheets and monster cards, f.eks. the Changeling that states 1Surge = -1 fatigue , as i see it, this isnt a condition.

You cannot spend surges on a 'miss', ie an X or insufficient range roll on a ranged attack.

Other than that, you may spend surges on any 'non-condition' surge effect, either damage, mend, wither, even if the attack is fully blocked.

Conditions however, all state (on the card) that the attack must deal at least one damage in order to apply the condition.

I´ve always played Wither as if it could be executed despite the attack has been fully blocked (not a miss). Unless the monster card specifically says that the attack needs to deal at least one point of damage, I always consider surge abilities as available to me unless I roll the cross.

Core rules page 15 "If the attack deals at least one [damage] (after rolling defense dice), the target suffers the listed condition."

So, the answer to your first question is no. A figure must deal damage in order to inflict a condition.

i would argue that the keyword in that rule is "condition" (Stun,Bleed,Doomed,Poisioned,etc.etc) aka this rule only applies to the cards you have with thoes names on, what im talking about is the stuff thats written on diffrent hero sheets and monster cards, f.eks. the Changeling that states 1Surge = -1 fatigue , as i see it, this isnt a condition.

You are correct. Conditions are specific to condition cards. All other surge abilities are fair game, as long as your attack did not miss, either by rolling the X or by insufficient range when there is no way to increase that range. Which is precisely what I stated in my above post.

"Conditions" and "Surge Abilities" are not the same, but sometimes surge abilities can inflict conditions, if at least one point of damage is inflicted.

Edited by Madmartigan

Surge effects can be used as long as your attack is not a miss and you have a surge to spend.

Only conditions (that come with a token and a card and aren't described on the back of the monstercard) can only take effect when your attack actually deals damage.