Flying the Phantom for the first time, seeking advice.

By devotedknight, in X-Wing

I'm trying to make a great flanker. I would like to use "Whisper" for the job. The upgrades that I have chosen are "Lonewolf" and "ACD". What would be a good crew upgrade and a System upgrade. The crew is for survivability, but none of the crew upgrade cards seem to fit that roll. And is "Sensor Jammer" worth taking?

Gunner + FCS helps Whisper out defensively by helping to guarantee that there is a hit giving you an evade and a focus to use each round.

I like your build. I'm not a lonewolf fan on the new phantoms, because they are much easier to predict. I have been flying since the nerf. I found one of the best methods is Intelligence Agent and Sensor Jammer. with the new nerf you need to able to survive. Even if you flank you will be shot at! Having sensor Jammer is a sure fire way to help you live longer, and intelligence agent will allows you know when your most hated enemy is going.

I still haven't found the best way to make the phantom post nerf, as effective as before the nerf. have fun and try it!

What are you flying with whisper? Vader?

Edited by eagletsi111

If I can keep "Whisper" 40 points, 2 Delta Squadron Pilots

Well your not using VI, so why whisper? Go with Echo, then you can have 2 delta's with Mark 2 upgrade.

Echo, IA, Outmaneuver (helps versus those pesky 1 agility ships Like the Falcon), ACD

2 Deltas with Mark II

100 pts. If you going for initiative bid, drop outmaneuver and take determination or vi.

Yes you won't get the highest PS, but you will still move before alot of other ships, and just IA the ships with higher ps and block them with your decloak stay decloaked and move out of their arcs.

I have played a list similar to this since the nerf, but didn't have the Mark II on deltas, it can be very fun!

I might try it again, I love my defenders, especially when the phantom takes all the fire, which is why I give it determination a lot.

Edited by eagletsi111

Determination on a Phantom seems like a waste because it's only got two hull points.

If I was going to put a 1 point EPT on a Phantom other than VI, I'd probably go with Adrenaline Rush. Nobody expects a Phantom to K-Turn. Whisper could throw out a 7-K and Echo could do a wierd 7 psuedo-S-loop.

Gunner + FCS helps Whisper out defensively by helping to guarantee that there is a hit giving you an evade and a focus to use each round.

True, but that is a lot of points

Determination on a Phantom seems like a waste because it's only got two hull points.

If I was going to put a 1 point EPT on a Phantom other than VI, I'd probably go with Adrenaline Rush. Nobody expects a Phantom to K-Turn. Whisper could throw out a 7-K and Echo could do a wierd 7 psuedo-S-loop.

As for Determination. Most times you don't get kill out right usually 1 point gets through and usually a crit, and for 1 point with all the crazy critical hits now going on in the game, (mangler, tie advanced, chirpy, etc) It is huge when you just ignore the critical all together. It's only 1 point and believe me, in today's meta its a big surprise.

As for K-turns, I do them alot now. It's more common with the phantom then you think. Alot of times you can decloak to have them bump you, then K-turn and shoot them, decloaking after so you still have your 4 defense and they have no actions for defense.

I do like your idea on adrenaline rush, but I doubt you would rarely get to use it. Although it could be used as a get out of dodge after you've seen the enemy dial.

Like I said before, I'm still search for the setup with makes the phantom close to what it was before the nerf, I haven't found it yet, but this setup works well.

Edited by eagletsi111

EitherTake Tactician+ Lone wolf or drop lone wolf, and take sensor Jammer. Both of these build's keep you at the 40 point limit.

Determination on a Phantom seems like a waste because it's only got two hull points.

If I was going to put a 1 point EPT on a Phantom other than VI, I'd probably go with Adrenaline Rush. Nobody expects a Phantom to K-Turn. Whisper could throw out a 7-K and Echo could do a wierd 7 psuedo-S-loop.

As for Determination. Most times you don't get kill out right usually 1 point gets through and usually a crit, and for 1 point with all the crazy critical hits now going on in the game, (mangler, tie advanced, chirpy, etc) It is huge when you just ignore the critical all together. It's only 1 point and believe me, in today's meta its a big surprise.

As for K-turns, I do them alot now. It's more common with the phantom then you think. Alot of times you can decloak to have them bump you, then K-turn and shoot them, decloaking after so you still have your 4 defense and they have no actions for defense.

I do like your idea on adrenaline rush, but I doubt you would rarely get to use it. Although it could be used as a get out of dodge after you've seen the enemy dial.

Like I said before, I'm still search for the setup with makes the phantom close to what it was before the nerf, I haven't found it yet, but this setup works well.

You can't recloak after a k-turn because you can't take a free action when you are stressed.

If your goal is to flank. I think Echo is far and away better to use. Arc dodging nullifies pilot skill issues. Echo takes more practice but much more valuable. My build is with the Decimator. You could run it with other ships though.

Echo:

-Gunner

-Sensor Jammer

-Advanced Cloaking Device

-Veteran Instincts

If you want those Delta's over Gunner you can swap it for Flight Instructor and be at 40.

Gunner + FCS helps Whisper out defensively by helping to guarantee that there is a hit giving you an evade and a focus to use each round.

True, but that is a lot of points

It's also not that likely to trigger against most ships. Four dice ships don't usually miss.#

Rebel Captive and Fire Control System I'd take. Maybe drop Lone Wolf in favour of Veteran Instincts: ACD lives off pilot skill.

Edited by Blue Five

Gunner + FCS helps Whisper out defensively by helping to guarantee that there is a hit giving you an evade and a focus to use each round.

True, but that is a lot of points

It's also not that likely to trigger against most ships. Four dice ships don't usually miss.#

You'd be surprised, an unmodified 4 dice attack ~ 2 hits on average. :)

Determination on a Phantom seems like a waste because it's only got two hull points.

If I was going to put a 1 point EPT on a Phantom other than VI, I'd probably go with Adrenaline Rush. Nobody expects a Phantom to K-Turn. Whisper could throw out a 7-K and Echo could do a wierd 7 psuedo-S-loop.

As for Determination. Most times you don't get kill out right usually 1 point gets through and usually a crit, and for 1 point with all the crazy critical hits now going on in the game, (mangler, tie advanced, chirpy, etc) It is huge when you just ignore the critical all together. It's only 1 point and believe me, in today's meta its a big surprise.

As for K-turns, I do them alot now. It's more common with the phantom then you think. Alot of times you can decloak to have them bump you, then K-turn and shoot them, decloaking after so you still have your 4 defense and they have no actions for defense.

I do like your idea on adrenaline rush, but I doubt you would rarely get to use it. Although it could be used as a get out of dodge after you've seen the enemy dial.

Like I said before, I'm still search for the setup with makes the phantom close to what it was before the nerf, I haven't found it yet, but this setup works well.

You can't recloak after a k-turn because you can't take a free action when you are stressed.

Yes because of acd you recloak. When you shoot

Edited by eagletsi111

Yes because of acd you recloak. When you shoot

Not if you are stressed (i.e. from the K-Turn).

Want to get good with Phantoms or die trying?

3x Sigma+IA+Stygium

Dark Curse

Why Dark Curse instead of 3 beefier Phantoms? Because DC is the best blocker/distraction in the game. Phantoms are much better when an opponent is loosing actions or shooting at something else.

What? I

ACD: If you perform an attack, you perform a free cloak action. Your saying that if your stressed you cannot do free actions?

Really. I know lots of guys at lots of tournaments that have done just that.

Including me.

I need to check that in the rules

Edited by eagletsi111

What? I

ACD: If you perform an attack, you perform a free cloak action. Your saying that if your stressed you cannot do free actions?

Really. I know lots of guys at lots of tournaments that have done just that.

Including me.

I need to check that in the rules

You cannot perform ANY ACTIONS (free or otherwise) while stressed.

You know your right I just checked that. Dang. I've seen many players do that and I never said a word and no one has said anything to me about either. Sheesh! Learn something new every day.

I've only done it a few time, because most times after the move I'm behind them and they cannot shoot me anyway, but wow. Eyes opened for sure. I guess I've been playing to many other games (IA, Armada) and didn't realize it.

Edited by eagletsi111

What? I

ACD: If you perform an attack, you perform a free cloak action. Your saying that if your stressed you cannot do free actions?

Really. I know lots of guys at lots of tournaments that have done just that.

Including me.

I need to check that in the rules

You cannot perform ANY ACTIONS (free or otherwise) while stressed.

edit:ninja'd

Edited by LordFajubi

What? I

ACD: If you perform an attack, you perform a free cloak action. Your saying that if your stressed you cannot do free actions?

Really. I know lots of guys at lots of tournaments that have done just that.

Including me.

I need to check that in the rules

You cannot perform ANY ACTIONS (free or otherwise) while stressed.
This is correct. Page 17 of the core rules top left corner in bold letters. You can ruin your buddy's day at the next tournament

edit:ninja'd

Yep! I saw that. Come to think of it. I did it versus a Corran, where he had 2 hull left and I had one. I decloaked after looking at his dial, blocked him and then K-turned behind him to finish him off. So in that case it didn't matter. But I have used it in other cases too. I've been a bad boy for sure

Echo with PTL and Sigma accelerator is pretty nifty. I usually run with sensor jammer and Intel agent. Decloak, get free evade, PTL to focus and drop the stress with a green. You now have barrel roll left if needed after move which with echo's crazy decloak leaves you a lot more difficult to pin down than echo's PS 6 would lead you to believe. Obviously you can use PTL the standard way too

I would start by setting up some random jousts. A few different shops and some random obstacle placement.

Program a move on the Phantom dial, then program a move on the other ship(s) dials. You can pretend you don't know the dials if you want, but it's not really the exercise.

Now, knowing both dials, perform decloak and movement as normal, see how many different places you can end up while giving you good shots. Try to screw the phantom, then as the phantom try to screw the other ship.

After that, go back and change the non phantom ships dials but keep the Phantom dial the same. Repeat the exercise until you feel comfortable with all the different positions you can end up in.

Then choose a new phantom move and repeat the whole process. It takes a while but it's the best way to grok the Phantom.

Edited by Rividius

Echo with PTL and Sigma accelerator is pretty nifty. I usually run with sensor jammer and Intel agent. Decloak, get free evade, PTL to focus and drop the stress with a green. You now have barrel roll left if needed after move which with echo's crazy decloak leaves you a lot more difficult to pin down than echo's PS 6 would lead you to believe. Obviously you can use PTL the standard way too

I always forget you can pop ptl off crazy free actions allowing you to, if the situation happens premove, to clear the stress with a green. I'll have to try that on echo cause I always get flak for trying to use Stygium Partical Accelerator over Avanced Cloaking Device like I'm the short bus kid for not seeing the better choice.

Edited by LordFajubi