300 rebel objective help

By Hxhexen, in Star Wars: Armada Fleet Builds

Hey everyone been playing armada not long now but long enough that I'm loving the game and everything it has to offer. I'm currently stuck on objectives to pick for my list I know I don't want to pick any objective I've been enjoying the list and also would welcome critique for it thank you!!

(300 of 300 pts)

Flagship: (95 pts)

  • Nebulon-B Support Refit(51 pts)
  • Garm Bel Iblis (25 pts)
  • Ray Antilles (7 pts)
  • Nav Team (4 pts)
  • Redemption (8 pts)
Fleet Ship 1: (71 pts)

  • Nebulon-B Support Refit(51 pts)
  • XI7 Turbolasers (6 pts)
  • Intel Officer (7 pts)
  • Salvation (7 pts)
Fleet Ship 2: (105 pts)

  • Assault Frigate Mark II A(81 pts)
  • Enhanced Armament (10 pts)
  • Advanced Projectors (6 pts)
  • Paragon (5 pts)
  • Veteran Captain (3 pts)
Squadrons (29 of 100 pts):

  • 1x Tycho Celchu A-Wing Squadron (16 pts)
  • 1x X-Wing Squadron (13 pts)
Objectives:

Assault

Advanced Gunnery: could be useful on either Salvation (firing twice at the same target with Salvation deletes ships) or Paragon (get the most out of those Enhanced Armaments and the Paragon title)

Defence

Hyperspace Assault: lets the Salvation show up in the flank/rear where it's less likely to get its vulnerable side arcs targeted. Can control where the enemy is pointing prior to that by kiting with the Paragon. Downside of this is you miss out on Garm's ability turn one on the Salvation, so it'll show up without tokens.

Contested Outpost: Steer your enemy towards the front arc of your Neb-Bs (especially Salvation) while the Paragon circles out and puts those side arcs to use. Could even consider slowing the Nebs to speed 0 turn 1 to buy extra time before your enemy reaches them, racking up more points from holding the outpost. Bank a manoeuver token though, you'll want to speed up when they get into range to regain your defence tokens and move to avoid being flanked.

Navigation

Minefields: control enemy movement with obstacles and mines. Give your Neb-Bs some protection on the side, and/or give your Paragon some space to run circles round the enemy fleet.