Gr 75 starting energy

By Hexdot, in X-Wing Rules Questions

I know it is quite a silly question, but I purchased yesterday the GR 75 Transport and I don't know if she deploys full of energy tokens...or empty.

Thanks a lot

Full energy on the ship card - but none on any upgrade cards that can carry energy

unless you are playing the missions - in that case you start with no energy unless the mission specifies otherwise

Edited by Funkleton

Thanks a lot !!! At last I have started to add Huge ships to my fleet, and the Energy rules are simple.but never used before in my gaming group.

Note that on Huge ships that can equip secondary weapons, they also start with full energy on their respective cards.

The only card I can think of off the top of my head that would not start on full energy would be the Ionisation Reactor.

Full energy on the ship card - but none on any upgrade cards that can carry energy

unless you are playing the missions - in that case you start with no energy unless the mission specifies otherwise

Funkleton, where does it specifically indicate this?

Full energy on the ship card - but none on any upgrade cards that can carry energy

unless you are playing the missions - in that case you start with no energy unless the mission specifies otherwise

Funkleton, where does it specifically indicate this?

In the Epic Tournament Rules page 3.

It's not been made explicitly clear whether these also apply to casual play, but considering that the same rules describe Epic Tournaments as strictly casual events - with no premier events above that level, it's pretty safe to assume that casual and tournament rules are the same.

https://images-cdn.fantasyflightgames.com/filer_public/b5/1d/b51d46fb-1411-47bd-8b38-04af91f40e17/epic_tournament_rules_v311.pdf

Full energy on the ship card - but none on any upgrade cards that can carry energy

unless you are playing the missions - in that case you start with no energy unless the mission specifies otherwise

Funkleton, where does it specifically indicate this?

In the Epic Tournament Rules page 3.

It's not been made explicitly clear whether these also apply to casual play, but considering that the same rules describe Epic Tournaments as strictly casual events - with no premier events above that level, it's pretty safe to assume that casual and tournament rules are the same.

https://images-cdn.fantasyflightgames.com/filer_public/b5/1d/b51d46fb-1411-47bd-8b38-04af91f40e17/epic_tournament_rules_v311.pdf

Thanks, but what I meant was, where does it state that, in Mission based epic play, the huge ships do NOT start with full energy?

Full energy on the ship card - but none on any upgrade cards that can carry energy

unless you are playing the missions - in that case you start with no energy unless the mission specifies otherwise

Funkleton, where does it specifically indicate this?

In the Epic Tournament Rules page 3.

It's not been made explicitly clear whether these also apply to casual play, but considering that the same rules describe Epic Tournaments as strictly casual events - with no premier events above that level, it's pretty safe to assume that casual and tournament rules are the same.

https://images-cdn.fantasyflightgames.com/filer_public/b5/1d/b51d46fb-1411-47bd-8b38-04af91f40e17/epic_tournament_rules_v311.pdf

Thanks, but what I meant was, where does it state that, in Mission based epic play, the huge ships do NOT start with full energy?

sorry - that's in the FAQ Page 16

Q: Do huge ships begin missions with energy?

A: Unless specified by a specific mission, huge ships begin each mission with no energy.

In the Epic Dogfight and Team Epic tournament formats, each huge ship begins the match with energy on its ship card up to its energy limit.

https://images-cdn.fantasyflightgames.com/filer_public/0a/7b/0a7b939b-31ae-4690-bac8-e878cdce62e9/x-wing-faq-v311.pdf

Edited by Funkleton