Don't you know? That's what I really want!
I do know.
Don't you know? That's what I really want!
I do know.
By the way, where is nazgull2k1?
I was hoping he would come back to entertain us some more.
By the way, where is nazgull2k1?
I was hoping he would come back to entertain us some more.
Don't you know? That's what I really want!
I do know.
Trip Guppies with Gunnery Teams, Advanced Projectors, Enhanced Armaments, and Akbar. . . As many red dice out of a side arc as 2 Nebulon-B's. . . Per guppy. . . So delicious
By the way, where is nazgull2k1?
I was hoping he would come back to entertain us some more.
Tell me about it. I was hopping for more "the sky is falling!" of these people and their inexperience with war games. If they think the sky is falling over this then they should play 40k a few months before the new edition is released. That is true "sky is falling" because it is usually just that.By the way, where is nazgull2k1?
I was hoping he would come back to entertain us some more.
Please stop doing that. Their tone may not have been appropriate, but it will only get worse with comments like these.
Graves13 does have a point, a Glad I with ACMs is only 63 points.
It's not a lot for a lot of punch and speed..
But to compare it to a Neb would be unfair, I don't believe the Neb is intended to fight them. Comparing points to points doesn't really work..
By the way, where is nazgull2k1?
I was hoping he would come back to entertain us some more.
Tell me about it. I was hopping for more "the sky is falling!" of these people and their inexperience with war games. If they think the sky is falling over this then they should play 40k a few months before the new edition is released. That is true "sky is falling" because it is usually just that.By the way, where is nazgull2k1?
I was hoping he would come back to entertain us some more.
Please stop doing that. Their tone may not have been appropriate, but it will only get worse with comments like these.
This game has so many different styles of effective play that it is insane when compared to other miniature games. Sure, can you be dominated by a particular list? Yes. It can easily happen. Can you then beat that list? Sure. It takes time, effort, and finding what your play style really is.
Currently I have been eking out close wins and losses because I have been using the corners to deploy into and then moving to the play areas near the board edge. This is a mistake that I am in the process of fixing.
This game is 90% skill. The other 10% is dice as it should be. In this game a bad deployment, a misuse of your deployment, the choice of objective, the setup of terrain. All of this really does affect players of similar skill levels.
Lupine wins because he does not change his list. He knows the ins and outs of that list and knows how each piece works.
People I play against are not as aggressive. Mikael is more about mass destruction that he fails to deploy tightly enough to get his firepower in place to hit a ship multiple times.
Naboobo2000 uses this fantastic combo with Enhanced Launchers and sensor teams that it can wreck someone's face well enough but it is costly. He is also not as aggressive as he could be and instead focuses on misdirection and out flying his opponent which leads him into unfavorable positions.
I have the biggest weakness in that I can see how the game will flow and that affects my attitude, either making me miss something important as I tunnel vision on something or I get so morose that it is no longer fun to an me.
Everyone has their style of play as well. Mikael is in it for the fun. Naboobo2000 is in it for the combat, and I am in it for the tactics.
We don't cry about an overpowering list we figure out how to take it down. If you can't do that then find out where you are weak and adjust your play. Small tweaks are more effective than large tweaks
Graves13 does have a point, a Glad I with ACMs is only 63 points.
It's not a lot for a lot of punch and speed..
But to compare it to a Neb would be unfair, I don't believe the Neb is intended to fight them. Comparing points to points doesn't really work..
Nope. The Nebulon-B is a Frigate. If you follow traditional (read: current) Navy class themes, the classes go from smallest to biggest:
Corvette
Frigate
Destroyer
Light Cruiser
Cruiser
Heavy Cruiser
Battlecruiser
Battleship
Destroyers are meant to take our frigates,or to hunt cruisers down in packs.
Oddly enough the MC30 us the direct opposition to the Gladiator. It is odd because the MC30 is a Frigate though it borders the Destroyer line I think.
-chortles- Aye Lyraus I was there for 40K 2nd edition, and Fantasy in 5th and 8th. Sometimes the sky does indeed fall. I'm not saying it is now, merely that I have seen it rain sulfur and brimstone from the darkened heavens and thought 'lo, night falls and there shall be no dawn.' That day may come, but that is not this day. This day we fi- oh, wrong franchise.
Anyway, I'm unreservedly excited for Wave 2 and the Massing at Sullust, even if that looks to be something of a 700km round-trip drive for me. And I don't even really need any more ships if I somehow win. I just would kind of like to participate, maybe snap up that alternate ISD card.
To enter that other fray, Stuuk and Graves do have a point to a degree. Demolisher does seem to be something of a lynchpin decapitation tool meant to alphastrike (blech, Newgamerspeak is distasteful for me) either opportune outliers or fleet support with a scoot and shoot (and often subsequently shoot and scoot, just to mix it up). Gladiator's in other combinations typically feel mre like elements in an equasion by comparison. I won't say that it's a crutch, but they do feel like they need a little more interactivity. It's not the end of the world so much as the mode de jeur. I'm just wondering if Wave 2's upgrades and combinations will significantly upset that.
OK I didn't read much of your post because I'm not sure why you think I need a lesson in game mechanics. I don't really want someone on an FFG forum to advise me to play a different game, either.
All I asked is that you be more civil to others, even when they may not deserve it.
-chortles- Aye Lyraus I was there for 40K 2nd edition, and Fantasy in 5th and 8th. Sometimes the sky does indeed fall. I'm not saying it is now, merely that I have seen it rain sulfur and brimstone from the darkened heavens and thought 'lo, night falls and there shall be no dawn.' That day may come, but that is not this day. This day we fi- oh, wrong franchise.
Anyway, I'm unreservedly excited for Wave 2 and the Massing at Sullust, even if that looks to be something of a 700km round-trip drive for me. And I don't even really need any more ships if I somehow win. I just would kind of like to participate, maybe snap up that alternate ISD card.
To enter that other fray, Stuuk and Graves do have a point to a degree. Demolisher does seem to be something of a lynchpin decapitation tool meant to alphastrike (blech, Newgamerspeak is distasteful for me) either opportune outliers or fleet support with a scoot and shoot (and often subsequently shoot and scoot, just to mix it up). Gladiator's in other combinations typically feel mre like elements in an equasion by comparison. I won't say that it's a crutch, but they do feel like they need a little more interactivity. It's not the end of the world so much as the mode de jeur. I'm just wondering if Wave 2's upgrades and combinations will significantly upset that.
Akbar upsets that.
Assault Frigate Mark IIB with Enhanced Armaments, Advanced Projectors, Gunnery Team and Akbar. That is 6 dice out a side arc at 2 charging GSD's. I doubt they can take that much let alone 3 to 4 times.
Edited by LyraeusOK I didn't read much of your post because I'm not sure why you think I need a lesson in game mechanics. I don't really want someone on an FFG forum to advise me to play a different game, either.
All I asked is that you be more civil to others, even when they may not deserve it.
I can be far more cruel but I choose not to. However I believe bluntness is truthfulness and will be blunt in my thoughts.
Trust me. I am being civil. I am not out there telling them that they are more than wring. I am just saying that they need to reevaluate their methodology.OK I didn't read much of your post because I'm not sure why you think I need a lesson in game mechanics. I don't really want someone on an FFG forum to advise me to play a different game, either.
All I asked is that you be more civil to others, even when they may not deserve it.
I can be far more cruel but I choose not to. However I believe bluntness is truthfulness and will be blunt in my thoughts.
I would disagree. You can be perfectly honest whilst being diplomatic and sensitive to others' feelings.
EDIT: I'm glad that you choose not to be cruel. Not sure why you would want to be deliberately cruel to someone on a Star Wars miniatures gaming forum.
Edited by Rapscallion84Trust me. I am being civil. I am not out there telling them that they are more than wring. I am just saying that they need to reevaluate their methodology.OK I didn't read much of your post because I'm not sure why you think I need a lesson in game mechanics. I don't really want someone on an FFG forum to advise me to play a different game, either.
All I asked is that you be more civil to others, even when they may not deserve it.
I can be far more cruel but I choose not to. However I believe bluntness is truthfulness and will be blunt in my thoughts.
I would disagree. You can be perfectly honest whilst being diplomatic and sensitive to others' feelings.
EDIT: I'm glad that you choose not to be cruel. Not sure why you would want to be deliberately cruel to someone on a Star Wars miniatures gaming forum.
I am sorry. I have Aspergers, the concept of diplomatic and understanding of other people's feelings has never made much sense to me. It's like handing out medals for participating. . . It feels wrong.
If I am blunt then everyone knows where I stand. No one can cause me of double standards, and no one can say I did not say it as it is. No guessing at what I meant either.
Nope. The Nebulon-B is a Frigate. If you follow traditional (read: current) Navy class themes, the classes go from smallest to biggest:
...
Destroyers are meant to take our frigates,or to hunt cruisers down in packs.
Oddly enough the MC30 us the direct opposition to the Gladiator. It is odd because the MC30 is a Frigate though it borders the Destroyer line I think.
It's more WWII classification but yeah. I think FFG can play pretty fast and loose with FF vs DD classification, bearing in mind it's all made up and the people that originally made it up probably didn't know either.
Also, some navies (Royal navy for example base the classification on role not on size, just to really confuse the Americans sailing with them) ![]()
I think it's another case of the Neb doesn't really fit just yet, but maybe when there are more things to actually escort..
Akbar upsets that
Oh no doubt it will upset it, the question is: to what degree. Will Demolishers still be in nearly ever Imperial list or will ISD's rule the roost, and will the rebels see the rebalancing effect or even a pendulum effect in perceived dominance? I still think that depending on wording, XX9 might be an interesting support choice for those that continue to run Dodonna, or even if they still continue working with him (and will it be based on his cheap price alone, etc.) There's a lot of new variables and as far as theorymada goes, I want to see how this translates to the tabletop before I start making gameplay assertions.
After all, the ISD's maneuverability caught me by surprise so why shouldn't something else? What untold treasures are waiting to be found in the realm of 'practice'?
Graves13 does have a point, a Glad I with ACMs is only 63 points.
It's not a lot for a lot of punch and speed..
But to compare it to a Neb would be unfair, I don't believe the Neb is intended to fight them. Comparing points to points doesn't really work..
Nope. The Nebulon-B is a Frigate. If you follow traditional (read: current) Navy class themes, the classes go from smallest to biggest:
Corvette
Frigate
Destroyer
Light Cruiser
Cruiser
Heavy Cruiser
Battlecruiser
Battleship
Destroyers are meant to take our frigates,or to hunt cruisers down in packs.
Oddly enough the MC30 us the direct opposition to the Gladiator. It is odd because the MC30 is a Frigate though it borders the Destroyer line I think.
You didn't mention the correspondence with ships from Armada
CR90 - Corvette
VSD - Cruiser
ISD - Heavy Cruiser
AF - Cruiser (?)
Neb-B - Frigate
Gladiator - Destroyer/Light Cruiser (?)
Well the American ships are also based in role, however they also believe that role to be effectively done in different ship sizes.
However this has recently changed since the current US Destroyer's are nearly the size of a Cruiser.
I know, off topic but I am a US Navy veteran. . . This is my AoE.
Trust me. I am being civil. I am not out there telling them that they are more than wring. I am just saying that they need to reevaluate their methodology.OK I didn't read much of your post because I'm not sure why you think I need a lesson in game mechanics. I don't really want someone on an FFG forum to advise me to play a different game, either.
All I asked is that you be more civil to others, even when they may not deserve it.
I can be far more cruel but I choose not to. However I believe bluntness is truthfulness and will be blunt in my thoughts.
I would disagree. You can be perfectly honest whilst being diplomatic and sensitive to others' feelings.
EDIT: I'm glad that you choose not to be cruel. Not sure why you would want to be deliberately cruel to someone on a Star Wars miniatures gaming forum.
I am sorry. I have Aspergers, the concept of diplomatic and understanding of other people's feelings has never made much sense to me. It's like handing out medals for participating. . . It feels wrong.
If I am blunt then everyone knows where I stand. No one can cause me of double standards, and no one can say I did not say it as it is. No guessing at what I meant either.
Sometimes we have to do things we don't like because it results in something constructive, or saves offending another person.
I won't belabour the point any more, we've both made our positions clear.
Like Lyraeus said, Rebels can aim for a 10-0 through other means than complete ship annihilation, and through objective cards.
A list with a healthy number of ships and fighters with Superior Positions, Precision Strike and Fire Lanes as objectives will rack up points quite quickly. Just picture this, with only 4 squadrons, you can score up to 60 objectives points per turn if the opponent doesn't deal with them (and that's that much firepower he won't dedicate towards your ship).
Assuming that you "only" get to do that for 3 turns, that's already 180 points you've scored just with 2 Neb Bs spamming squadron Commands if the opponent doesn't have any fighter screen. Sprinkle in some Aces and Adar + Yavaris combo and now you're looking at 45 points per turn for a single squadron. That's the equivalent or destroying a CR90A without upgrades : it is that big.
EDIT : And I'm not factoring in the damage that you inflict to the ship that greatly contributes to killing it.
Considering the MOV for a 10-0 is only 221 points, if you manage to destroy just one more ship than your opponent does yours, it's achievable.
EDIT : The trick for Rebels is to avoid spending too many points in upgrades and keep the ships focused. Just reducing the number of upgrades to 1 maximum (2 if it's so good) per ship and I'm able to fit 2 Corvettes, 2 Nebs and 3 squadrons including 2 Aces at 300 points.
Edited by MoffZen
You didn't mention the correspondence with ships from Armada
CR90 - Corvette
VSD - Cruiser
ISD - Heavy Cruiser
AF - Cruiser (?)
Neb-B - Frigate
Gladiator - Destroyer/Light Cruiser (?)
CR90/Raider - Corvette (small fast and a strikes swiftly)
Neb-B - Frigate (agile and decently hitting)
GSD/MC30c - Destroyer (hunter of ships)
VSD - Cruiser
AF - Heavy Cruiser knot as powerful as a full cruiser but meant to take a pounding)
MC80 - Battle cruiser (fast and heavy hitting but weaker in taking damage when compared to a battleship)
ISD - Battleship (can take one hell. Of a pounding and can dish it right back)
Like Lyraeus said, Rebels can aim for a 10-0 through other means than complete ship annihilation, and through objective cards.
A list with a healthy number of ships and fighters with Superior Positions, Precision Strike and Fire Lanes as objectives will rack up points quite quickly. Just picture this, with only 4 squadrons, you can score up to 60 objectives points per turn if the opponent doesn't deal with them (and that's that much firepower he won't dedicate towards your ship).
Assuming that you "only" get to do that for 3 turns, that's already 180 points you've scored just with 2 Neb Bs spamming squadron Commands if the opponent doesn't have any fighter screen. Sprinkle in some Aces and Adar + Yavaris combo and now you're looking at 45 points per turn for a single squadron.
Considering the MOV for a 10-0 is only 221 points, if you manage to destroy just one more ship than your opponent does yours, it's achievable.
To be fair, an opponent without squadrons isn't likely to choose either Superior Positions or Precision Strike. And Fire Lanes doesn't exactly favor a squadron-heavy build, since fighters don't count for it. Fire Lanes might be good against Gladiators though.
Like Lyraeus said, Rebels can aim for a 10-0 through other means than complete ship annihilation, and through objective cards.
A list with a healthy number of ships and fighters with Superior Positions, Precision Strike and Fire Lanes as objectives will rack up points quite quickly. Just picture this, with only 4 squadrons, you can score up to 60 objectives points per turn if the opponent doesn't deal with them (and that's that much firepower he won't dedicate towards your ship).
Assuming that you "only" get to do that for 3 turns, that's already 180 points you've scored just with 2 Neb Bs spamming squadron Commands if the opponent doesn't have any fighter screen. Sprinkle in some Aces and Adar + Yavaris combo and now you're looking at 45 points per turn for a single squadron.
Considering the MOV for a 10-0 is only 221 points, if you manage to destroy just one more ship than your opponent does yours, it's achievable.
To be fair, an opponent without squadrons isn't likely to choose either Superior Positions or Precision Strike. And Fire Lanes doesn't exactly favor a squadron-heavy build, since fighters don't count for it. Fire Lanes might be good against Gladiators though.
Agreed that the opponent without squadrons is going to choose Fire Lanes, but with 4 Rebel ships able to secure the objective from long range while a Glad heavy list will have to move in to broadside the objective token (and thus conveniently positioning itself into the fire lane of your other ships), you've got a good roll going on.
I didn't over analyze the objectives as I was typing. If keeping in the theme of a Fighter Heavy list with Yavaris and Tallon in the mix, swapping Fire Lanes with Hyperspace Assault for a surprise butt Yavaris might be worth it and make the choice that much harder for the opponent ![]()
He might try to mitigate the burst damage of such a combo by spreading out away from the objectives, but at least you've split his fleet so you can pick them apart.
Edited by MoffZenISD is definitely battleship material..
VSD is a big-arse cruiser.
It'll be interesting to see what other large ships they consider. To me, the small and mid sized ships are the main areas of interest..
You didn't mention the correspondence with ships from Armada
CR90 - Corvette
VSD - Cruiser
ISD - Heavy Cruiser
AF - Cruiser (?)
Neb-B - Frigate
Gladiator - Destroyer/Light Cruiser (?)
CR90/Raider - Corvette (small fast and a strikes swiftly)
Neb-B - Frigate (agile and decently hitting)
GSD/MC30c - Destroyer (hunter of ships)
VSD - Cruiser
AF - Heavy Cruiser knot as powerful as a full cruiser but meant to take a pounding)
MC80 - Battle cruiser (fast and heavy hitting but weaker in taking damage when compared to a battleship)
ISD - Battleship (can take one hell. Of a pounding and can dish it right back)
ISD is definitely battleship material..
VSD is a big-arse cruiser.
It'll be interesting to see what other large ships they consider. To me, the small and mid sized ships are the main areas of interest..
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