1) My group keeps arguing about how pierce works. Does it let damage through or cancel block?
I.e. If I roll 1 hit and 3 block with pierce 1 does: the defender take 1 damage because the hit "went through" OR does he take no damage because it's still 1 hit v 2 block?
2) When playing Sorry Bout The Mess or any other mission where you don't bring an ally but are given one, does the imperial get to raise the threat dial in the beginning of the mission? For instance we played Sorry About the Mess, where Han Solo is given to the heroes as a 2 threat mission. When the imperial raises double threat and does an optional deployment does he have 4 (2x2) or 16 (12+2x2)?
Thanks!