I believe that giving your characters some hobbies or things they like to do during dowtime (anything from regicide or stasis/cryosleep to reading, painting or conversation/debating) is an important part of character design, even if you only buy the skills for it at a later time.
I generally just say that my PCs like to read or chat and tell stories during travel time or time between missions.
Reading doesn't require a skill (although I do take Linguistics sometimes if my character is learned and readscomplicated stuff), and conversational characeters generally already have Charm, and acceptable Fellowship, and often Deceive.
With that in mind, I have been trying to find appropriate interests for my PC - a blind untouchable mutant .
Seeing as nothing involving Fellowship or eyesight is possible, I was thinking that she'd love music.
Listening to music is easy - my GM has agreed to let me have a Good Sound-Recorder (ie, an MP3 player of sorts).
However, I can find nothing for playing music in the rules.
Scholastic Lore could do, but it seems to be knowledge of musical styles and currents (Int based stuff), and I was hoping to actually be able to play the fiddle (violin) or the guitar.
I'd love something Agility-based, so singing seems right out (as I presume it would depend on Fellowship).
If there's no rules for it, is there something like D&D's Skill Focus that I could use?
Edited by Talon of Anathrax