Hey All -
I'm thinking of running the two Rebel huge ship campaigns for the first time since those ships came out. In the intervening waves we've seen a lot of new stuff, and I wanted to ask: are there any ships you think would "break" the campaigns (e.g. Phantom) that should not be allowed play? Or do they still Work As Intended?
Also - I'm assuming that one should NOT have the "weapons start with full power" change in the CR90 campaign, since it was designed without that in mind.