This is the conclusion me and my practice buddy came to after a few test games. This thing is going to become the new meta in wave 7 in our opinion.
Here's a few quick tidbits:
- The TLT is a force multiplier. 1-2 of them dont hurt that much, but once you run 3-4 things get crazy. Even without title we're talking 8x3 360 degree attacks a round here. 4Y or 4HWK with TLT melt anything <3 agility, and 3agility usually have very low hp (save for aggressors).
Even my Dash with LW died in 2 turns (took 4-6Damage a turn despite 2agi+lone wolf reroll).
Decimators and YT1300 dont even stand a chance, i tried Han once but he took the full 8 damage on the initial approach.
-the donut hole isnt nearly as bad as with the outrider if you run 4 of these things. Just spread out a little after the initial engagement and it will be nearly impossible for your opponent to stay out in R1 of EVERYBODY. And lest we forget, these ships have their regular primary attacks in the front arc, so the donut hole isnt even that big in the first place.
-4Y have 32 HP to chew through. HWK seem more fragile(we all knew that), but slap a recon spec on them and even they will have decent survivability (can also put a torkil iinstead for additional debuffs). So these lists aren't exactly fragile, even if you manage to hide in R1 for 1-2turns they can take some beating. Unless you can drop 1Y per round i hardly see a list winning the damage race here.
-Ys have that fairly long 4k-turn, so even if you hide behind in R1 you're facing 12 dice the next turn. Probably unmodified, but thats still 12dice coming at you. And you've likely already taken quite some damage closing that gap. Good luck
-The TLT being (under-)costed at 6 means you've still got room for some goodies even if you run 4. 2 Ion bombs incase someone hides behind? Sure, we've got you covered. Or maybe 1ion and 1R3A2 stressbot to make gettting into R1 even harder instead? Sure, we can do that.
-My Buddies 3elite Interceptor list got shredded to pieces, and this looks like one of their better matchups on paper. This guy isn't a noob, he might not be Paul Heaver but he has placed reasonably well in tournaments. The Squints just couldnt close the R1 gap in one turn, Carnor died despite PTL focus+evade, the next turn Fel+Turr managed to hide in R1, then the Ys spread out and Turr was dealing with 2-3TLTs a turn(4-6shots). Long story short, Fel vs 3Y took a bit longer but he never had a chance, really.
-Unless you get the perfect approach and/or the opponent messes up you're not going to close that R1 gap in one round with 99% of the lists out there, meaning you're taking that TLT punishment. This leaves very little room for error while the other guy basically has to fly 1forward or 2hard in the direction that is facing away from you (simplified, but these 4TLT lists arent exactly hard to fly).
-If you already enjoyed the PWT dicefest wait until you see 4TLT vs 4TLT mirror matches. We tried that once just for fun, it wasn't fun ![]()
-Save for going full swarm (7-8Tie or BBBBZ) or some very specific counter list we currently cant see anything better than running mass TLT. Is this really where the meta is headed ?
Thanks for reading,for once in my life i wanted to be the first to start a rant thread.
Edited by Celes