What would be your Ship you want FFG to release?

By devotedknight, in X-Wing

That's the worst idea of a ship in the whole Star Wars EU. An indestructible fighter with unlimited firepower?

I don't think it's firepower is unlimited. The weapons that blow up stars are a type of torpedo that it carries. So it'll run out eventually, and against non-stars, they don't do huge amounts of damage(or at least, not planet destroying, since he fired a couple of them at the Death Star prototype, and they just caused some structural damage).

Well, it can destroy a system with 1 torpedo. And it is almost indestructible. And it is fighter size.

It is only me or there is something wrong here?

EDIT: and it looks like a fracking Cornetto.

It was invented by KJA who apparently wanted to make sure he would hold the title "Creator of the most overpowered Star Wars ship" forevermore. Why they thought hiring him to write was a good idea I'll never know.

That's the worst idea of a ship in the whole Star Wars EU. An indestructible fighter with unlimited firepower?

I don't think it's firepower is unlimited. The weapons that blow up stars are a type of torpedo that it carries. So it'll run out eventually, and against non-stars, they don't do huge amounts of damage(or at least, not planet destroying, since he fired a couple of them at the Death Star prototype, and they just caused some structural damage).

Well, it can destroy a system with 1 torpedo. And it is almost indestructible. And it is fighter size.

It is only me or there is something wrong here?

EDIT: and it looks like a fracking Cornetto.

It was invented by KJA who apparently wanted to make sure he would hold the title "Creator of the most overpowered Star Wars ship" forevermore. Why they thought hiring him to write was a good idea I'll never know.

Quantum armor meant the ship just couldn't be scratched...it survived plunging into the gas giant Yavin. The guns around the cockpit could be shot off though. The torpedoes only affected stars though, I don't think hey did much to other ships. Not a good dogfighting ship at all.

The same trilogy also had the tactic of sending an ISD with a skeleton crew at relativistic speeds crashing into Coruscanf, but it never occured. Colony drop at super speed! KJA also included a prototype DS that fell into a black hole. That trilogy was insane. I think he just wanted to write stupid sci fi and someone thought SW was sci fi instead of fantasy. Oh, and Lando and Han kept winning and losing the Falcon to each other while playing Sabaac. Cliche, over the top villians, extremely silly super weapons, and many characters simply acting out of character or being Flanderized to the extreme. EU at its finest ;)

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Okay I know not Star wars but they need a good table top game and have yet to have one. Armada would be perfect for this franchise.

XG1 Assault Gunboat aka Starwing

Tie Avenger

I'm an aviation maintenance student and would like to point out that many terrestrial civil air craft are able to be broke down for parts with some regularity. The ones I train on have been retired from service for decades, but some have usable air frame portions and all of them have usable engines that we work on and run. Including jet engines that are run once a year with next to no maintenance sitting outside year around. It's no stretch that in super tech Star Wars, components could be slapped together to form working craft.

Combine that with Star Wars love for mega production and galaxy wide conflict and you have no shortage of wrecks to use.

Take into account economies of various scales and the intersection of poverty and motivation and BAM! Uglies happen. If I was in the Star Wars universe I would make a living out of building the things. :)

That said, I think uglies should be scratch build you make that get a card out of a Scum or Rebel ace Aces pack. Just make a line of pilots that have 'Ugly' listed as ship type, a question mark icon for their ship symbol, and all their unique pilots are quotation nicknames, and stats are as a Z-95. Could be a comical unglued booster pack of cards even. Have it come with a little guide book on how to make the ships. Or put it in a blister with some parts of ships that are unassembled. But again, I don't really care for them myself enough to ask for them. I just want them to keep making their fans happy.

Edited by ForceSensitive

That's the worst idea of a ship in the whole Star Wars EU. An indestructible fighter with unlimited firepower?

I don't think it's firepower is unlimited. The weapons that blow up stars are a type of torpedo that it carries. So it'll run out eventually, and against non-stars, they don't do huge amounts of damage(or at least, not planet destroying, since he fired a couple of them at the Death Star prototype, and they just caused some structural damage).

Well, it can destroy a system with 1 torpedo. And it is almost indestructible. And it is fighter size.

It is only me or there is something wrong here?

EDIT: and it looks like a fracking Cornetto.

It was invented by KJA who apparently wanted to make sure he would hold the title "Creator of the most overpowered Star Wars ship" forevermore. Why they thought hiring him to write was a good idea I'll never know.

Quantum armor meant the ship just couldn't be scratched...it survived plunging into the gas giant Yavin. The guns around the cockpit could be shot off though. The torpedoes only affected stars though, I don't think hey did much to other ships. Not a good dogfighting ship at all.

The same trilogy also had the tactic of sending an ISD with a skeleton crew at relativistic speeds crashing into Coruscanf, but it never occured. Colony drop at super speed! KJA also included a prototype DS that fell into a black hole. That trilogy was insane. I think he just wanted to write stupid sci fi and someone thought SW was sci fi instead of fantasy. Oh, and Lando and Han kept winning and losing the Falcon to each other while playing Sabaac. Cliche, over the top villians, extremely silly super weapons, and many characters simply acting out of character or being Flanderized to the extreme. EU at its finest ;)

Not to mention his claim that "My female Imperial admiral was the only one and saying she was a genius who definitely didn't sleep her way to the top despite sleeping with the person who made her an admiral and only her managing to win victories against the New Republic is when the odds are in her favor to the point of absurdity." Why the later Legends authors didn't make some competent female Imp admirals despite his insanity I'll never know

.

Oh and his absurd claim that Executor was one of a kind despite Han saying otherwise in ROTJ.

TIE Avenger. Said it before and now. Only problem is where it would go in the line up. It's basically a cross between and Advanced and an Interceptor but that spot is kinda filled by the Defender. What would it have to make you want it over those 3 ships. More Firepower than the Advanced. Shields over the Interceptor. Cheaper than the Defender.

3/3/3/2

Missile and maybe System(though that may make the Advanced irrelevent completely).

Focus, TL and either Boost or Barrel Roll.

S-loop maybe.

PS 2 - 20pts.

Why would it be 20pts AND atk3?

Why would it be 20pts AND atk3?

I don't know the formulae for points. I was going off the Alpha Interceptor at 18 and adding a couple for the shields.

Well, the interceptor has three attack at 18, and the advanced got ots cost reduced by four. I think it'd be fine at ps1.

Why would it be 20pts AND atk3?

I don't know the formulae for points. I was going off the Alpha Interceptor at 18 and adding a couple for the shields.

Shields tend to cost quite a bit, though.

Basic issue is the system isn't really granular to fit the Avenger anywhere, especially now with the Rebels stuff.

Well, the interceptor has three attack at 18, and the advanced got ots cost reduced by four. I think it'd be fine at ps1.

This is an Interceptor with two extra shields and a stronger upgrade bar (especially since systems and missiles interact, as do systems and boost/barrel roll), so charging just two extra points probably isn't okay.

Alternately, compare it to the Kihraxz fighter. Or, in fact, to the TIE Defender it closely resembles. Either one should tell you that 20 points won't work.

Ok. PS1 at 22. FFS why did I put a point cost in my post when I'm unfamiliar with the actual math. Just suggesting a cross between an Advanced and an Interceptor. Got the Advanced's shields and missile slot with the Interceptor's base Firepower. Maybe better than both but not quite(and therefore costly) as the Defender. Doesn't have to have the System, as I said it could make to Advanced completely irrelevant.

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Please die a slow an horrible death :-P

Ok. PS1 at 22. FFS why did I put a point cost in my post when I'm unfamiliar with the actual math. Just suggesting a cross between an Advanced and an Interceptor. Got the Advanced's shields and missile slot with the Interceptor's base Firepower. Maybe better than both but not quite(and therefore costly) as the Defender. Doesn't have to have the System, as I said it could make to Advanced completely irrelevant.

The TIE Advanced has Advanced Target Computer, and for free. It's not irrelevant. An well, we know the Avenger is actually and evolution of the Advanced. This is kind of the same relation the Z-95 and the X-Wing have... does the X-Wing make the Z irrelevant?

The TIE Avenger could have a very unique maneuver dial, maybe even with limited s-loops. It can have some very interesting title (not a boring one). The ship is too cool and important to not be in the game.

My takes on the Avenger:

x_wing_miniatures_game___custom_ship__ti

x_wing_miniatures_game___custom_ship__ti

x_wing_miniatures_game___custom_ship__ti

x_wing_miniatures_game___custom_ship__ti

Does anyone else think...

That the reason why we have got some of the more popular, fan-favourite EU ships so far...

Might potentially be because...

They're going to make an appearance in Episode VII?

3JZNuad.jpg

...come on JJ, Daddy wants a brand-nw Assault Gunboat...

Does anyone else think...

That the reason why we have got some of the more popular, fan-favourite EU ships so far...

Might potentially be because...

They're going to make an appearance in Episode VII?

3JZNuad.jpg

...come on JJ, Daddy wants a brand-nw Assault Gunboat...

E-Wings, TIE Defenders, TIE Avengers on Episode VII? I wish it was true...

But if you see all these new toy series, it looks like they will go "prequel style" (AKA frack the EU). At least this time they appear reverent to the old trilogy.... (something the prequel wasn't)

Edited by Odanan

Why do people want uglies!? They're horrible.

We want them because they are horrible.
So go kit bash and draw up some 1/1/1/1/1 pilot cards.
I've always liked the idea of the uglies. Seems viable that some half-assed pirate group or smugglers camp would maintain a couple uglies. They have scum written all over them.

I'm not opposed to chopping up a few models to make my own, and only haven't so far because I've been holding out in hope's of FFG releasing them. Probably will still make some of my own even if they do.

The reason I would like to see them released? Because I think it would be cool to have them as legal game pieces, and I think they could do some cool stuff with them for customizing.

I thought a neat idea for them would be to release a boxed set with 3 or 4 different uglie variants. Then, give the uglies just a single ship card type to share with a piss poor stat line like;

Red: 1

Grn: 2

Ylw: 2

Blu: 0

Give them a dial something like that of a Y-Wing, only the focus action, and one of each Turret, Cannon, Crew, Salvaged Astromech, and Illicit Upgrade slots. Then give them a Title upgrade card that allows them to equip up to 2 Modifications, but limits the ship to a total of only 5 upgrade cards.

Maybe then have 3 generic pilot cards with PS's of 1, 2, and 4. Plus, a unique pilot named something like "Veteran Pirate" with a PS of 6, and maybe with access to an EPT?

Two green evade is a lot. You can't really put much stress on a spaceship built in your garage. You really can't do anything with it really.

Edit: Of course, make the "Exceptionally 'Ugly' engineering" card a higher point cost than what you normally pay for a green die in a ship card.

Edit 2: Just realized I forgot to add a Missile and Torpedo slot to the ship card as well.

Edited by Shado

E-Wings, TIE Defenders, TIE Avengers on Episode VII? I wish it was true...

But if you see all these new toy series, it looks like they will go "prequel style" (AKA frack the EU). At least this time they appear reverent to the old trilogy.... (something the prequel wasn't)

Hmmmm, not sure about that. The prequels gave us a variety of CGI monstrousities which were pretty much divorced from the aesthetic of the original trilogy, with little in the way of iconic craft (other than the appearance of Slave One).

What we've seen from Force Awakens so far is much more along the lines of the ships from the original trilogy, based on actual models rather thasn CGI and most staying true (or close) to the classic, iconic Star Wars designs.

The Falcon, the T-70, the TIE/fo and Special Forces TIE... even Kylo Ren's shuttle are all much closer to the OT than the PT.

Now that said, apparently there's going to be "dozens" of ships in Force Awakens. Personally, I'd much prefer JJ to have looked at, picked and chosen from existing material than attempted to come up with entirely new concepts.

The PT moved away from the iconic, the familiar, the tried and the tested. It sucked. Hopefully the ST will build on the iconic, the familiar, the tried and the tested instead.

E-Wings, TIE Defenders, TIE Avengers on Episode VII? I wish it was true...

But if you see all these new toy series, it looks like they will go "prequel style" (AKA frack the EU). At least this time they appear reverent to the old trilogy.... (something the prequel wasn't)

Hmmmm, not sure about that. The prequels gave us a variety of CGI monstrousities which were pretty much divorced from the aesthetic of the original trilogy, with little in the way of iconic craft (other than the appearance of Slave One).

What we've seen from Force Awakens so far is much more along the lines of the ships from the original trilogy, based on actual models rather thasn CGI and most staying true (or close) to the classic, iconic Star Wars designs.

The Falcon, the T-70, the TIE/fo and Special Forces TIE... even Kylo Ren's shuttle are all much closer to the OT than the PT.

Now that said, apparently there's going to be "dozens" of ships in Force Awakens. Personally, I'd much prefer JJ to have looked at, picked and chosen from existing material than attempted to come up with entirely new concepts.

The PT moved away from the iconic, the familiar, the tried and the tested. It sucked. Hopefully the ST will build on the iconic, the familiar, the tried and the tested instead.

That's what i said. I want JJ to add these EU iconic ships too. Just imagine T-70s flying alongside E-Wings...

Unfortunately, I think he won't. Even if the Defender, Avenger, E-Wing and stuff shows up in the new movies, I guess these ships will be redesigned someway (much like the T-70s are). :(

Why do people want uglies!? They're horrible.

We want them because they are horrible.
So go kit bash and draw up some 1/1/1/1/1 pilot cards.

I've always liked the idea of the uglies. Seems viable that some half-assed pirate group or smugglers camp would maintain a couple uglies. They have scum written all over them.

I'm not opposed to chopping up a few models to make my own, and only haven't so far because I've been holding out in hope's of FFG releasing them. Probably will still make some of my own even if they do.

The reason I would like to see them released? Because I think it would be cool to have them as legal game pieces, and I think they could do some cool stuff with them for customizing.

I thought a neat idea for them would be to release a boxed set with 3 or 4 different uglie variants. Then, give the uglies just a single ship card type to share with a piss poor stat line like;

Red: 1

Grn: 2

Ylw: 2

Blu: 0

Give them a dial something like that of a Y-Wing, only the focus action, and one of each Turret, Cannon, Crew, Salvaged Astromech, and Illicit Upgrade slots. Then give them a Title upgrade card that allows them to equip up to 2 Modifications, but limits the ship to a total of only 5 upgrade cards.

Maybe then have 3 generic pilot cards with PS's of 1, 2, and 4. Plus, a unique pilot named something like "Veteran Pirate" with a PS of 6, and maybe with access to an EPT?

Two green evade is a lot. You can't really put much stress on a spaceship built in your garage. You really can't do anything with it really.

When you think about the fact that pod racers are all mostly made from scrap and are fast, agile vehicles, I don't think it that unlikely for an Ugly to wind up a somewhat agile fighter. Or even maybe somewhat reliable. I know thats atmospheric compaired to space, but then look at all the examples of heavily modified transports and hunters former military ships. How much of the Falcon is still stock? And it's exceptionally fast and agile for a large ship. A lot of those mods on smugglers ships are parts meant for military ships that are custom fabricated to fit standard transports.

I have seen a lot of examples of custom fabrication while working in the logging industry. Parts of old WWII tanks and old logging machines put together that are still operating to this day. Seen lots of other examples of parts meant for certain machines custom fabricated to fit other machines that turn out to work better then the original.

All I currently ask for is a Scurrg H-6

It is the only ship from Star Wars: Armada Rogues and Villains expansion that hasn't got a model.

I'd like a five freighter fleet:

YT-2400

YT-1300 × 2 (I want the Episode VII Falcon)

VCX-100

and the Scurrg H-6

As for the Empire, I'm happy with the options thus far, but I wouldn't mind seeing this:

http://t2.gstatic.com/images?q=tbn:ANd9GcRUKfJZ5n32FjQQEsluepXHN0HjlBYKFqooh3U5KeaghP2xmwj8U86Tn9xB

Basic issue is the system isn't really granular to fit the Avenger anywhere

Nor does it need to be. As long as it's not identical to another ship in that faction, there's a place for it.

Even if it was nothing more than an Interceptor with shields, it would still be worth adding.

And that's assuming they don't do something interesting with the dial of a ship that's technically more agile than the Interceptor. Like S-Loops.

Or give it a Cannon slot and package it with a Tractor Beam.

E-Wings, TIE Defenders, TIE Avengers on Episode VII? I wish it was true...

Me too. Sadly, like you said, it looks like they are trying to nostalgia as hard as they can instead and just giving us repaints of the most common ships in the series instead.

I mean, I'm okay with the First Order TIE just being a repainted TIE Fighter. But the fact that the First Order Special Forces don't even fly some of the cooler TIE models and instead just fly TIE Fighters with some extra crap on them is disappointing. I would have thought you'd AT LEAST put your Special Forces guys in Advanceds.

Edited by DarthEnderX

Why do people want uglies!? They're horrible.

We want them because they are horrible.
So go kit bash and draw up some 1/1/1/1/1 pilot cards.

I've always liked the idea of the uglies. Seems viable that some half-assed pirate group or smugglers camp would maintain a couple uglies. They have scum written all over them.

I'm not opposed to chopping up a few models to make my own, and only haven't so far because I've been holding out in hope's of FFG releasing them. Probably will still make some of my own even if they do.

The reason I would like to see them released? Because I think it would be cool to have them as legal game pieces, and I think they could do some cool stuff with them for customizing.

I thought a neat idea for them would be to release a boxed set with 3 or 4 different uglie variants. Then, give the uglies just a single ship card type to share with a piss poor stat line like;

Red: 1

Grn: 2

Ylw: 2

Blu: 0

Give them a dial something like that of a Y-Wing, only the focus action, and one of each Turret, Cannon, Crew, Salvaged Astromech, and Illicit Upgrade slots. Then give them a Title upgrade card that allows them to equip up to 2 Modifications, but limits the ship to a total of only 5 upgrade cards.

Maybe then have 3 generic pilot cards with PS's of 1, 2, and 4. Plus, a unique pilot named something like "Veteran Pirate" with a PS of 6, and maybe with access to an EPT?

Two green evade is a lot. You can't really put much stress on a spaceship built in your garage. You really can't do anything with it really.

When you think about the fact that pod racers are all mostly made from scrap and are fast, agile vehicles, I don't think it that unlikely for an Ugly to wind up a somewhat agile fighter. Or even maybe somewhat reliable. I know thats atmospheric compaired to space, but then look at all the examples of heavily modified transports and hunters former military ships. How much of the Falcon is still stock? And it's exceptionally fast and agile for a large ship. A lot of those mods on smugglers ships are parts meant for military ships that are custom fabricated to fit standard transports.

I have seen a lot of examples of custom fabrication while working in the logging industry. Parts of old WWII tanks and old logging machines put together that are still operating to this day. Seen lots of other examples of parts meant for certain machines custom fabricated to fit other machines that turn out to work better then the original.