What would be your Ship you want FFG to release?

By devotedknight, in X-Wing

Why do people want uglies!? They're horrible.

We want them because they are horrible.
So go kit bash and draw up some 1/1/1/1/1 pilot cards.

Already done. FFG comes out with well researched pilots and upgrades which are always more reliable that our home mades. Before FFG released them, LGS players already had mock cards and minis for Defenders and Star Vipers.

Why do people want uglies!? They're horrible.

We want them because they are horrible.
So go kit bash and draw up some 1/1/1/1/1 pilot cards.

I've always liked the idea of the uglies. Seems viable that some half-assed pirate group or smugglers camp would maintain a couple uglies. They have scum written all over them.

I'm not opposed to chopping up a few models to make my own, and only haven't so far because I've been holding out in hope's of FFG releasing them. Probably will still make some of my own even if they do.

The reason I would like to see them released? Because I think it would be cool to have them as legal game pieces, and I think they could do some cool stuff with them for customizing.

I thought a neat idea for them would be to release a boxed set with 3 or 4 different uglie variants. Then, give the uglies just a single ship card type to share with a piss poor stat line like;

Red: 1

Grn: 2

Ylw: 2

Blu: 0

Give them a dial something like that of a Y-Wing, only the focus action, and one of each Turret, Cannon, Crew, Salvaged Astromech, and Illicit Upgrade slots. Then give them a Title upgrade card that allows them to equip up to 2 Modifications, but limits the ship to a total of only 5 upgrade cards.

Maybe then have 3 generic pilot cards with PS's of 1, 2, and 4. Plus, a unique pilot named something like "Veteran Pirate" with a PS of 6, and maybe with access to an EPT?

I wouldn't mind a star destroyer.

Why do people want uglies!? They're horrible.

FRD-DS-00047r.jpg

Because we want Mad Max in Space!

Also, engineering-wise, it doesn't make any sense: if you have enough parts to create and field a Y-TIE and a TYE-wing, you have enough to maintain a Y-wing and a TIE fighter.

I KNOW RIGHT! If you have a set of TIE Fighter parts and Y-Wing parts, just put the TIE Fighter and Y-Wing back together!

Because we want Mad Max in Space!

Then they should release a "build-your-own-ship" rules that are inherently inferior to standard ships and let modelers mix and match their own builds by cutting up model. Not releasing Uglies as their own models.

Edited by DarthEnderX

Also, engineering-wise, it doesn't make any sense: if you have enough parts to create and field a Y-TIE and a TYE-wing, you have enough to maintain a Y-wing and a TIE fighter.

I KNOW RIGHT! If you have a set of TIE Fighter parts and Y-Wing parts, just put the TIE Fighter and Y-Wing back together!

Because we want Mad Max in Space!

Then they should release a "build-your-own-ship" rules that are inherently inferior to standard ships and let modelers mix and match their own builds by cutting up model. Not releasing Uglies as their own models.

Actually - using pieces from different ships would make perfect sense for scavengers such as Scum.

Using Z-'ceptor as an example:

Somebody salvages the shell of a Tie Interceptor with damaged upper solar panels, cockpit stripped out, engines burnt up, but the 2 bottom wings have laser cannons that can be fixed with parts from the laser cannons on the upper wings.

Now - they find a shot-up Z-95 with busted front end, holes in the wings, but can manage to get 2 of the engines running and cannons serviceable.

They want a smaller profile, so mount the engines on the interceptor frame and weld the more serviceable cockpit on from the Z, leaving a little room for cargo and mounting an old turret on top of the old eyeball. Install a salvaged astromech in the front to keep it flying.

If you don't believe it happens, then explain the Train-Truck Hybrid spotted in Russia.

12-wheeled monster train-truck concoction is also a mobile power station and a former missile carrier.
ca3.jpg

7EpURce.png

Ok sorry, I couldn't help myself.

Also, engineering-wise, it doesn't make any sense: if you have enough parts to create and field a Y-TIE and a TYE-wing, you have enough to maintain a Y-wing and a TIE fighter.

I KNOW RIGHT! If you have a set of TIE Fighter parts and Y-Wing parts, just put the TIE Fighter and Y-Wing back together!
Actually - using pieces from different ships would make perfect sense for scavengers such as Scum.

Using Z-'ceptor as an example:

Somebody salvages the shell of a Tie Interceptor with damaged upper solar panels, cockpit stripped out, engines burnt up, but the 2 bottom wings have laser cannons that can be fixed with parts from the laser cannons on the upper wings.

Now - they find a shot-up Z-95 with busted front end, holes in the wings, but can manage to get 2 of the engines running and cannons serviceable.

First, how often do you suppose severely damaged starfighters are found just floating around? At least in terrestrial aviation, craft tend to come in two states: intact and completely disintegrated.

Second, even granting a fantastic salvage rate for damaged starfighters, how likely are you to find two fighters that, when put together, are exactly what you need to build one Ugly?

my point was that you strip the laser cannons, armor plating, and avionics from the damaged Z-95 and you use them to repair the Interceptor. Now instead of one really bad fighter in peak condition, you have a military-grade fighter with some serious quirks--an Interceptor with the solar panels and part of the cockpit repaired using Incom armor plating, sporting two laser cannons and two pairs of triple blasters from a Z-95.

Or, if that won't work, strip the panels and armor and cannons from the Interceptor, and use them to replace the Z-95's weapons, patch the holes in the S-foils, and rebuild the spaceframe. Now you have a functional Z-95 with some extra firepower, instead of a barely functional hybrid with completely unique (and probably unreliable) performance.

...mounting an old turret on top of the old eyeball.

Why is the eyeball there at all, though? You have a cockpit sticking out from another cockpit. Just take your cutting torch and pull the solar panels off the eyeball, then weld them back to the Headhunters fuselage.

Install a salvaged astromech in the front to keep it flying.

Right, because when you're trying to decide where to put a mission-critical avionics package, the most sensible thing to do is weld it to literally the most exposed part of the craft.

If you don't believe it happens, then explain the Train-Truck Hybrid spotted in Russia.

12-wheeled monster train-truck concoction is also a mobile power station and a former missile carrier.

There's a substantial difference between "these two guys mounted a train car on a truck chassis" andwelding two spaceships together. Plus, it's clear that the mashed-together train-truck is a curiosity, not something of which there are hundreds floating around every moderately-developed part of the world.

What people typically do is take old trucks and rebuild them, or save up and buy new trucks and then carefully maintain them, or both (using parts from old trucks to keep the new trucks in acceptable working condition).

Imperial ARC-170. (Yes, I know it's prequel and I am not big fan of the movies too, but this ship in imperial marking is just brutal!)

Looking at those cannons, I would expect at least 4 attack plus rear firing arc or turret. And it should have astromech upgrade too.

ARC-170.jpg

ShadowSquadronARC170s.jpg

Why do people want uglies!? They're horrible.

We want them because they are horrible.
So go kit bash and draw up some 1/1/1/1/1 pilot cards.

I've always liked the idea of the uglies. Seems viable that some half-assed pirate group or smugglers camp would maintain a couple uglies. They have scum written all over them.

I'm not opposed to chopping up a few models to make my own, and only haven't so far because I've been holding out in hope's of FFG releasing them. Probably will still make some of my own even if they do.

The reason I would like to see them released? Because I think it would be cool to have them as legal game pieces, and I think they could do some cool stuff with them for customizing.

I thought a neat idea for them would be to release a boxed set with 3 or 4 different uglie variants. Then, give the uglies just a single ship card type to share with a piss poor stat line like;

Red: 1

Grn: 2

Ylw: 2

Blu: 0

Give them a dial something like that of a Y-Wing, only the focus action, and one of each Turret, Cannon, Crew, Salvaged Astromech, and Illicit Upgrade slots. Then give them a Title upgrade card that allows them to equip up to 2 Modifications, but limits the ship to a total of only 5 upgrade cards.

Maybe then have 3 generic pilot cards with PS's of 1, 2, and 4. Plus, a unique pilot named something like "Veteran Pirate" with a PS of 6, and maybe with access to an EPT?

First, how often do you suppose severely damaged starfighters are found just floating around? At least in terrestrial aviation, craft tend to come in two states: intact and completely disintegrated.

Screenshot_31-e1429294629970.jpg

Edited by USCGrad90

Action Transport

Die-wing

Tie Droid

Death Seed.

:angry:

BOO%252520TOPIC%2525201.png

Corran must have double-tapped last round

I'd like to see the Assault Gunboat, but the ship I want most is the Corellian Gunship.

Yup... N'Dru did his stuff too.

You guys know Rey is a Junker right. Seeing her with BB-8 and her crazy bike... it makes me want Junker-Uglies even more.

Just saying, and best believe Ray is NOT a low skill pilot, and her ship is prolly decent too.

:)

Why do people want uglies!? They're horrible.

FRD-DS-00047r.jpg

Because we want Mad Max in Space!

Ok, you won me over. Now that I think of them as Mad Max in space, I want them. Witness me!!!!

TIE Raptortie_raptor_starfighter_ortho_by_unusuals

First, how often do you suppose severely damaged starfighters are found just floating around? At least in terrestrial aviation, craft tend to come in two states: intact and completely disintegrated.

Second, even granting a fantastic salvage rate for damaged starfighters, how likely are you to find two fighters that, when put together, are exactly what you need to build one Ugly?

To be fair, it's probably a lot easier with starships than it is with terrestrial aircraft, because aerodynamics are meaningless.

It's probably a lot like pulling parts out of a bunch of used PCs to make another working one. And it doesn't matter if it ends up looking like a brick or just a complete mess, it will still move through space.

Ok, you won me over. Now that I think of them as Mad Max in space, I want them. Witness me!!!!

Sadly, artwork of Uglies never makes them look like Mad Max vehicles. They always look like perfectly symmetrical ships with none of that cobbled together look. The Z'cepter is the only one that looks like the hunk of junk it's actually supposed to be.

Edited by DarthEnderX

Why do people want uglies!? They're horrible.

FRD-DS-00047r.jpg

Because we want Mad Max in Space!

Ok, you won me over. Now that I think of them as Mad Max in space, I want them. Witness me!!!!

"You will arrive at the ports of Nal Hutta, shiny and durrachrome!"

I'd like to see Uglies sold as a collection of unassembled parts with magnets or pegs to put them together. They should have terrible stats, like 0 / 1 / 2 / 0, but be able to use up to 3 modifications, and slots for each secondary weapon (or a title card that adds your choice of one), and maybe 2 illicit slots. Designed purely for casual play, and not even slightly viable for tournaments.

That's the worst idea of a ship in the whole Star Wars EU. An indestructible fighter with unlimited firepower?

I don't think it's firepower is unlimited. The weapons that blow up stars are a type of torpedo that it carries. So it'll run out eventually, and against non-stars, they don't do huge amounts of damage(or at least, not planet destroying, since he fired a couple of them at the Death Star prototype, and they just caused some structural damage).

That's the worst idea of a ship in the whole Star Wars EU. An indestructible fighter with unlimited firepower?

I don't think it's firepower is unlimited. The weapons that blow up stars are a type of torpedo that it carries. So it'll run out eventually, and against non-stars, they don't do huge amounts of damage(or at least, not planet destroying, since he fired a couple of them at the Death Star prototype, and they just caused some structural damage).

Well, it can destroy a system with 1 torpedo. And it is almost indestructible. And it is fighter size.

It is only me or there is something wrong here?

EDIT: and it looks like a fracking Cornetto.

Edited by Odanan

I liked it better when I thought it was thinner from the front, B-Wing style.

1. Gunboat

2. Blastboat

3. Anything not related to a TIE

All I ever wanted was the Y-wing.

So, more models/versions/custom Y-wings.

For Imperial: Lot of wants. But beyond the popular Avenger and Hunter, I would be interested in what the design team could do with the TIE Vanguard. I also think that the Sentinel Landing Craft has some interesting options.

For Rebels: The Raven's Claw is a personal want. I am also curious to see what the design team and FFG's modeling wizards would do with the T-wing and H-wing.

Scum: After the bounty hunters, I am pretty much complete. Though, I would love to see the Stinger made. That is a neat ship. Though, the Ark Angel for Aphra is also a great choice.

Well, it can destroy a system with 1 torpedo.

Yeah, but to do that, it has to fly into the middle of a sun. Something it can't do in a game of X-Wing.

FI would be interested in what the design team could do with the TIE Vanguard.

TIE Fighter with only 1 Attack and a System slot.

Edited by DarthEnderX

Edit: Double post

Edited by DarthEnderX