So heres what I'm planninng
Round 1 57 points
Z-95 HEADHUNTER: · Airen Cracken (19)
· Squad Leader (2)
Cluster Missiles (4)
Z-95 HEADHUNTER: Bandit Squadron Pilot (12)
Concussion Missiles (4)
Z-95 HEADHUNTER: Bandit Squadron Pilot (12)
Concussion Missiles (4)
If flown proper I should be able to put a dent in single fat ship lists.
Round 2 82 points
Y-WING: Gold Squadron Pilot (18)
Ion Cannon Turret (5)
· R3-A2 (2)
BTL-A4 Y-Wing (0)
Not a lot of experience with Ys but I fly Zs a lot and it doesnt seem too different.
Round 3 116 ponts
B-WING: Blue Squadron Pilot (22)
Heavy Laser Cannon (7)
Fire Control System (2)
B-Wing/E2 (1)
Tactician (2)
This is why my first two rounds run short on points
Round 4 150 points
B-WING: Blue Squadron Pilot (22)
Heavy Laser Cannon (7)
Fire Control System (2)
B-Wing/E2 (1)
Tactician (2)
I'm hoping that I can use the Bs and the Y to isolate high priority targets for the Zs to unload missiles upon and then use the Zs as blockers for the Bs to clean up the rest. Any thoughts or ideas are appreciated.
Edited by brystrom