With all the different carriers and specializations out in all 3 systems players have a lot of choice. After compiling a list for personal use of what is available I thought I might post it here with a question.
The question is simple.
If you were about to start playing in a long-term campaign with a GM that allows you to pick and mix from all three settings, what specialization would you choose for your character? (Assume the other characters are not an issue, if you, like me, tend to pick a character that will fit into the group.)
And the bonus question: What specialization would you want the character to select next?
Here are all the careers and specializations for you to browse through:
Bounty Hunter
· Assassin
· Gadgeteer
· Survivalist
Colonist
· Doctor
· Politico
· Scholar
· Entrepreneur
· Marshal
· Performer
Explorer
· Fringer
· Scout
· Trader
· Archaeologist
· Big-Game Hunter
· Driver
Hired Gun
· Bodyguard
· Marauder
· Mercenary Soldier
· Enforcer
· Demolitionist
· Heavy
Smuggler
· Pilot
· Scoundrel
· Thief
· Charmer
· Gambler
· Gunslinger
Technician
· Mechanic
· Outlaw Tech
· Slicer
Universal
· Forse Sensetive Exile
Ace
· Driver
· Gunner
· Pilot
· Beast Rider
· Hotshot
· Rigger
Commander
· Commodore
· Squadron Leader
· Tactician
Diplomat
· Ambassador
· Agitator
· Quartermaster
· Advocate
· Analyst
· Propagandist
Engineer
· Mechanic
· Saboteur
· Scientist
Soldier
· Commando
· Medic
· Sharpshooter
Spy
· Infiltrator
· Scout
· Slicer
Universal
· Recruit
· Force-Sensitive Emergent
Consular
· Healer
· Niman Disciple
· Sage
Guardian
· Peacekeeper
· Protector
· Soresu Defender
Mystic
· Advisor
· Makashi Duelist
· Seer
Seeker
· Ataru Striker
· Hunter
· Pathfinder
Sentinel
· Astisan
· Shadow
· Shien Expert
Warrior
· Aggressor
· Shii-Choo Knight
· Starfighter Ace
Edited by Kymrel