I bet you if we make a list things like fox and the hound 2 will far outweigh any good sequels (of which i can think of zero without googling it)
Rescuers Down Under was a favorite of mine as a kid.
Pixar studio and disney studio while both owned by the same parent company are different studio's, i'm very clearly talking about the 2D studio that pre-dates it and was closed down not long after pixar arrived on the scene for previous stated reasons.
...what? Disney is a giant, tentacle-ey corporation with a lot of subsidiaries. The direct-to-video studio wasn't well liked even within Disney because it was perceived as damaging to the properties it worked on.
Pixar movies were out-competing traditional Disney animation for about a decade, and Disney did briefly shut down their traditional feature animation division. But that was never the part of the business responsible for the flotilla of direc-to-video movies you're deriding--and, not to set this bit aside, the traditional animation studio was revived when Pixar guys John Lasseter and Ed Catmull were brought in to sit over all Disney's animation. (That is, Pixar's not the badguy in this story.)
Talking about animated films not live action, again pretty clear from the names of the movies i'm using.
The other guy brought up live action.
You were claiming the Star Wars Anthology movies are destined to be bad because Disney. It's hard to see how talking about Rogue One isn't relevant, here.
The point was there is no tension if you know they live and appear in older films, that applies to good or bad movies.
I didn't misunderstand your point. My response is that some obvious tools for creating believable dramatic conflict are indeed missing if you know the character is going to survive, but that doesn't mean sequels can't create believable dramatic conflict at all. And there are a lot of examples in the world for how that can be done.