If you're familiar with the campaign rules for games like Warmachine or the Kill Teams unofficial ruleset for Warhammer 40,000, you'll have a pretty good idea of what it is that I wanna work towards. Essentially, you would generate a captain who would gain experience and abilities, and play missions either solo, alongside NPCs, or with other players, in scenarios controlled by a game master. You can customize and upgrade your ship as you progress, eventually creating a unique and legendary vessel.
I think it'd be exceptionally fantastic if you could combine this campaign guide with Edge of the Empire and other such star wars RPGs to create a great adventure.
Here's a rough example of the character traits table one would roll on for their captain.

Obviously, this idea is still very rough, so please keep negative comments to yourself. Positive ideas only!
Edited by Viratin