Imperial Team Epic Tournament build

By FuturistiKen, in X-Wing Squad Lists

Gearing up for my first ever Epic tournament and it's a Team Epic Tournament, so my build limit is 200 points:

I don't have a teammate yet and may well have a random teammate assigned by the TO the day of the tournament. Also, like I said, this is my first ever Epic tournament so I'm trying to make things as easy on myself as possible. Thus, only two ships and one of them with a PWT. My thinking is to set up predictable positioning of opponent ships with ion cannon shots from the Raider and then ram them with Oicunn, whom I've set up with a modified ramming speed build (b/c I don't have wingmen to manage the stress of the full Daredevil build and, well, the Emperor seems whipass). If I had another Rebel Captive I'd prolly use her on the Decimator, but Mara is a sweet thematic match with Palpatine and still might induce some stress if I'm actually able to get close enough to ram some fools.

What do you guys think?

EDIT: Fixed Raider build and basically copied SableGryphon's Decimator build minus the Ion Projector 'cause I wasn't at GenCon!

Edited by FuturistiKen

The backup shield generator is limited, so you can't put it on both sections of the ship.

As SableGryphon argued in his Slayers of the Republic list, you might not want an extra incentive to stay away from Oicunn.

Wow, that list got so broken somehow - didn't even think the squad builder would let me do something like that. Will fix it and edit the OP.

The backup shield generator is limited, so you can't put it on both sections of the ship.

As SableGryphon argued in his Slayers of the Republic list, you might not want an extra incentive to stay away from Oicunn.

As far as a reason to stay away from Oicunn, in this very weird tournament (where I may well be paired with a stranger for me teammate when I show up) I think maybe I'm okay with enemy ships staying away? If they want to go head-to-head with my Raider, I think I'm okay with that. Helps me keep the Emperor around to fix my rolls and hopefully I'm ionizing enemy ships so it's not really up to them to stay away from Oicunn. Is that not a workable strategy?