Just noticed that up to Dwarrowdelf cycle, the leadership sphere has so few allies. What's up with that? According to the Rule booklet, Leadership "emphasizes the charismatic and inspirational influence of a hero, and that hero's potential to lead, inspire, and command both allies, and other heroes alike." If that's so, shouldn't attracting/mustering allies be the strength of Leadership? Shouldn't leadership have many inexpensive allies? But the opposite happens in reality: so few leadership allies and most are generally expensive (compared to other spheres').
For the whole Shadows of Mirkwood cycle, Leadership only got 2 new allies (compared to 6 each for Lore, Tactics, and Spirit). In Khazad dum, Leadership got zero new allies, whereas all other 3 spheres got 1 new each. For the whole Dwarrowdelf cyle, Leadership got 3 new allies (tactics also got 3, but Spirit and Lore got 4 each). So, up to Dwarrowdelf cycle, leadership only gained 5 new allies, compared to 11 new allies for Lore and Spirit, and 10 for tactics.
Is FFG trying to balance out the unintended overpoweredness of Faramir (core) and Steward of Gondor (core), that's why Leadership is being gimped?