The ultimate blocker:
Cutlass Squadron Pilot (21)
Enhanced Scopes (1)
With a few Proximity Mines. You will move first,so just jump over your opponent, and drop one right on him. and you can have up to 4 bombs
Edited by devotedknightThe ultimate blocker:
Cutlass Squadron Pilot (21)
Enhanced Scopes (1)
With a few Proximity Mines. You will move first,so just jump over your opponent, and drop one right on him. and you can have up to 4 bombs
Edited by devotedknightCan't beat the TIE Academy.
How is this blocking? Sounds like dropping a bomb on someone, just at PS0.
Well, First you move before pilot skill one does, (That would be before the Academy Pilots.) one round. The bombs are just a bonus, to be use on the next round after you blocked.
Nope, can't be Trandoshan Slaver with navigator, intel agent, and maneuvering fins.
Also can't beat int agent warden
**** just feels like cheating, but it also feels so good ![]()
Lambda, Intel agent, sensors, amtipersuit lasers
Oh and large base blocks best.
I think a K Wing with an Intel Agent would make a better blocker. See what your opponent's maneuver is, do a 'general purpose' maneuver, and then if need be SLAM in front of it for the block.
It is ALMOST as good as a Sigma + Intel Agent + Enhanced Scopes + SPA.
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But to each his own.
Can't beat the TIE Academy.
I think the ORS makes the best moving wall. Hey who want ion projectors?
Lambda, Intel agent, sensors, amtipersuit lasers
Oh and large base blocks best.
I don't know what the Intel agent is for, you can't modify your movement at all.
I need to try this as a blocker:
Omicron Group Pilot (21)
Enhanced Scopes (1)
Ion Cannon (3)
Mara Jade (3)
Ion Projector (2)
Total: 30
View in Yet Another Squad Builder
With a block you have a 50/50 chance to leave someone Ion'd and stressed. If you can spare 2 points you can even throw on a tactician.
Can't beat the TIE Academy.
I think the ORS makes the best moving wall. Hey who want ion projectors?
"moving" is a very generous term ![]()