BOVATINE ESCORT
100 points
PILOTS
Darth Vader (33)
TIE Advanced (29), TIE/x1 (0), Predator (3), Advanced Targeting Computer (5)
Colonel Vessery (38)
TIE Defender (35), Predator (3)
Omicron Group Pilot (29)
Lambda-Class Shuttle (21), Emperor Palpatine (8)
I ran this, not knowing anything about the local meta. I knew big ships and two ship squadrons were pretty big in the meta, so I expected a lot of that, but instead I got swarms. Lots and lots of swarms.
Unfortunately, I don't know the full builds my opponents were running, but I'll be as detailed as possible!
My first match was against a TIE swarm led by Howlrunner and Marek Stele with Sensor Jammer. This was by and far my worst match, though the player went on to get first, so I don't feel so bad. It started out with a terrible prediction that led to Vader getting caught in everyone's sights. Vader survived and hobbled away, but since then I was attempting to catch up, and I got the idea to run Omicron into the battle and catch them on the side, which led to me taking out Howlrunner and two TIEs, but it was too little too late, and I was quickly mopped up after that.
Second game I'm not entirely sure of the build, but I believe it was an XXXZZZ swarm, with one of the Zs being a Tala. This went better at first, but soon enough another rookie mistake led to Vader being caught, and I began to realise what a bad idea it was to run a ship I've never played with before. I performed the same trick of catching them on the side with the shuttle, and between the shuttle and a way overworked Vessery, I managed to even it up and take out several ships. Unfortunately, I made probably my worst mistake of the night as time was called and we made our last turn. Thinking I had cleared stress on my shuttle already, I made a hard turn, which allowed my opponent to just barely run it off the board.
Third game was much better - I went against Vader running Advanced Sensors and a second advanced, along with his own Vessery. I caught out the second Advanced very early on, and lucky rolls erased it early on, and a few turns later the shuttle came in and managed to catch the opposing Vessery. Unfortunately, after that my opponent proved to be the better pilot, and his Vader took out mine, and managed to spend several turns evading me and rolling some fantastic defense dice, ending the game with one hull, but not quite dead.
Fourth game I finally felt like I came together. It was the first time I've played against Scum, going against Serissu, Xixor, and two Zs, and good placement of asteroids let me force him to break formation and start picking people off. This was also the first time I got target locks on two significant targets(partly because someone pointed out to me that target locks do not need to be in arc), and Vessery went to town, while Xixor got caught in all three arcs, and had some major damage put in.
Overall, it was an amazingly fun time, and the people were very friendly. Obviously, I'm still not great at the game, but it's nice to feel like there was actually progress made.
Also, one question that came up that I wasn't entirely sure of - when you roll for damage from running over an Asteroid, can Palpatine change it?
