This card already seems very powerful. It may let you do +1 damage when you need it for just 1 point, whereas +1 Hull or shield point costs 3 and 4 points.
THAT part, IMHO, is a bit annoying.
So I spend 3 points on an extra point of hull that gets discarded on first use...and you spend one point on an upgrade that completely nullifies the three points I spent.
WTF?
It's an EPT, though. EPT is a crowded slot.
So is the 'modification' slot. Ships can only take one of those, too.
True, but usually a ship only has 1 or 2 mods that are good on it, where as most ships have several EPTs that they work well with, and those EPTs tend to be stronger than the mods.
Edited by BeardedBaron