Thanks Biggs for a great game, even if I did play poorly and make several tactical errors that I don;'t think Id've made at the table top.
Cracking game that Biggs won 98-0
Objective was Most Wanted with me as player 2.
Edited by godofcheeseThanks Biggs for a great game, even if I did play poorly and make several tactical errors that I don;'t think Id've made at the table top.
Cracking game that Biggs won 98-0
Objective was Most Wanted with me as player 2.
Edited by godofcheeseP1 Biggs defeats godofcheese P2
99 - 0
Most Wanted was the Objective (His Flagship / My AFII)
https://drive.google.com/open?id=0B8G-TinlIbMWaHBCbXh5VHlSXzA
- Vlog of the game. Watch us make stupid mistakes!
I flew my ships the long way around through rocks to try and avoid his VSDII's arcs. Fighters worked one VSDII down before my AFII finished it off. Gladiator hung around, but didn't actually blow up my Big Boy, though he tried. Almost took out the 2nd VSD, and he almost got one of my Corvettes when I was being stupid on the final turn, but almost doesn't count in Most Wanted.
Edit: I think me and godofcheese win some sort of prize for farthest time differential, with him at +14 (Western Australia) compared to me (Eastern US)
Further edit: Added up the points again - it's 99-0.
Edited by BiggsIRLRekkon defeats Clontroper5.
300 - 0
Rekkon was the Second Player with Minefields.
Came down to a single hull Motti keeping a second Victory alive with two hull remaining. Screed then ran over an asteroid (they do concern him) and hit a mine, dropping his ride to a single hull which the third Victory casually removed.
So close yet so far away...
P1 Biggs defeats godofcheese P2
99 - 0
Most Wanted was the Objective (His Flagship / My AFII)
https://drive.google.com/open?id=0B8G-TinlIbMWaHBCbXh5VHlSXzA
- Vlog of the game. Watch us make stupid mistakes!
I flew my ships the long way around through rocks to try and avoid his VSDII's arcs. Fighters worked one VSDII down before my AFII finished it off. Gladiator hung around, but didn't actually blow up my Big Boy, though he tried. Almost took out the 2nd VSD, and he almost got one of my Corvettes when I was being stupid on the final turn, but almost doesn't count in Most Wanted.
Edit: I think me and godofcheese win some sort of prize for farthest time differential, with him at +14 (Western Australia) compared to me (Eastern US)
Further edit: Added up the points again - it's 99-0.
You're right - 99.
Also; I'm East Aus +10
Doobleg vs Lyraeus is done, and the result:
Doobleg defeats Lyraeus
390 to 113
Lyraeus was the Second Player with Fire Lanes.
Lyraeus opened with a placement that would have him kiting around the objective tokens, while I set my Star Destroyers on an intercept course. I managed to *somehow* come out with more dice on the objective tokens in round 1, and then the start of round 2 saw the Demolisher destroy Lyraeus' corvette. From there the rebels were on the back foot, down an activation and facing two Star Destroyers head-on. Screed killed the enemy flagship, but then fell to the avenging fire of the remaining Assault Frigate, who was unable to maneuver away.
This was a good match, but Lyraeus and myself talked early of Armada being a game in which a player can see themselves losing in super-slow motion. At the top of the second turn after the corvette went down in flames, Lyraeus was living this scenario. It's hard to do this on the tables, and perhaps harder still on Vassal, where the absence of other players or the atmosphere of a gaming store can be keenly felt. I'd like to express my appreciation to Lyraeus for being a gracious and patient opponent, and I look forward to playing him again in the future.
Here's a link to the VLOG of our game.
https://www.dropbox.com/s/kwsn5sk7thtl82y/ARMADA%20doobleg%20vs%20Lyraeus.vlog?dl=0
I can only see 1 objective token close to the space station. Am I missunderstanding the objective? Should there not be a 2nd and 3rd one?
Edit: OK, I got it. You put them on top of each other xD
Another thing: Why didnt he imperial use his gunnery teams on Turn 2 (or was it 3?) to shoot 2 times with his front arcs of bot VSDs on those frigates? Did I miss something or did You simply forget to use them?
Edited by MasseterI believe do you mean the VSD 2 or 1? Turn 2 the VSD 1 was out of range of the green bubble Frigate. The VSD 2 was out of range of the blue bubble Frigate I believe.
I have found that I am upset at Vassal. . . The bases given for the models is incorrect which effects ranges. . .
This will seem like I am QQing but I am not so please bear with me.
I set up the game as I played with doobleg on my table at home and found that he should not of been in range for a few of his shots as well as the blue range for the objective tokens. The bases represented on Vassal are just an outline which affects corner angles and side shots. This is because the real bases are thicker there and the cardboard are more recessed which changes the distance of measurement for attacks since you always measure cardboard to cardboard.
I know sounds like a QQ but notice how I am not saying anything about his win. In fact he out maneuvered me immensely which I am happy I learned from though annoyed at how one sided everything was. . .
Those are valid points, man, and if you haven't already, I suggest posting them on the Armada module 1.99 thread - Ransburger will see it, and can address it in the next module update.
The upside to this issue is that it affects everyone equally (although it seems that it may have provided me with an advantage in our game).
I believe do you mean the VSD 2 or 1? Turn 2 the VSD 1 was out of range of the green bubble Frigate. The VSD 2 was out of range of the blue bubble Frigate I believe.
I have found that I am upset at Vassal. . . The bases given for the models is incorrect which effects ranges. . .
This will seem like I am QQing but I am not so please bear with me.
I set up the game as I played with doobleg on my table at home and found that he should not of been in range for a few of his shots as well as the blue range for the objective tokens. The bases represented on Vassal are just an outline which affects corner angles and side shots. This is because the real bases are thicker there and the cardboard are more recessed which changes the distance of measurement for attacks since you always measure cardboard to cardboard.
I know sounds like a QQ but notice how I am not saying anything about his win. In fact he out maneuvered me immensely which I am happy I learned from though annoyed at how one sided everything was. . .
Can you give me a quote from the rulebook with regards to "cardboard to cardboard"? AFAIK it's plastic to plastic, ignoring the plastic part with the shield dials and activations sliders.
"When measuring firing arc, range, or distance, ignore squadrons’ activation sliders and ships’ shield dials and the plastic portions of the base that frame the shield dial."
Notice how explicit it is about ignoring shield dials, but nothing about the plastic base itself.
edit: I should mention that this is the same with X-wing. Everything except template nubs (the ones in front and back of the plastic bases where the maneuver templates slide in) can be used for range measuring. The only thing that was incorrect for X-wing was the position of the starting arcs (which should be on cardboard). For Armada this is actually more precise than the physical model, since I've witnessed errors on the cardboard print (firing arcs for the Nebulon not being perfectly centered, differing from one another etc.
I don't like that it's cardboard to cardboard, but apparently those are the rules. Playing in a very small group often means that you'll be playing with one rule the wrong way forever.
Vassal then is different from the official rules, but your argument isn't in any way relevant. If you setup on a board at home and he didn't have range, so what? Imagine that error margins in manufacturing for firing arcs are quite high, you can have 2 different AFs that from the same position could get another ship in arc or not. The fact that there are dissimilarities doesn't matter, what matters is the situation on the table. Same here. Until it gets changed, those are the ranges and arcs you get to play with.
Edited by chilliganIt's actually very relevant. The base is what a mm or so wide. In our game, we have several instances where micrometers came into play. Arc lines did not come into play as much as range did. Several times for I stance our turn 1, he was in by smaller margins than a mm. You can't actually do that on a real board because the plastic bases prevent it. Try it at home.
Yea cardboard to cardboard can be annoying but I like it better than base to base. It makes those "ohhh so close!" moments memorable
It's actually very relevant. The base is what a mm or so wide. In our game, we have several instances where micrometers came into play. Arc lines did not come into play as much as range did. Several times for I stance our turn 1, he was in by smaller margins than a mm. You can't actually do that on a real board because the plastic bases prevent it. Try it at home.
Yea cardboard to cardboard can be annoying but I like it better than base to base. It makes those "ohhh so close!" moments memorable
You misunderstand me. I don't mean that 2mm on each side is irrelevant. What I mean is that since Vassal is different, "trying it out at home" is irrelevant. I come back to the example of 2 Assault Frigates with errors in fire arcs. You play with #1 in the tournament, but then you go home, retry same positions (no idea how you can do that precisely btw), and figure out the Assault Frigate #2 would have made some arc, or had some different range. It doesn't matter. When you were there, and you could see with your own eyes and measure on the table, the situation with Assault Frigate #1 was that it didn't have the range, so you had to go with that.
What I'm saying is that, for now, you're playing on Vassal on a different rule set, whether your opponent is favoured or you are in a specific game doesn't matter.
It's actually easily done in the first turn. Mainly because my opponent started right at the edge of deployment.
I am saying that is should not be that huge of a difference though. Board size, base size, distances and ranges were all designed at a proper size. They tested these things to make sure what they wanted happened. Now we have situations where those sizes are irrelevant which changes the game.
It's actually easily done in the first turn. Mainly because my opponent started right at the edge of deployment.
I am saying that is should not be that huge of a difference though. Board size, base size, distances and ranges were all designed at a proper size. They tested these things to make sure what they wanted happened. Now we have situations where those sizes are irrelevant which changes the game.
Please use quote, it makes it easier to respond...
Yes, it changes the game, but only temporary (until the Vassal module is changed), and it's equal for everyone. I highly doubt that your entire strategy was built around those 2mm. In physical games you have a lot more errors from the maneuvering template not clicking properly, from having to pick up squadrons to decrease their hull or activate them (If anyone can consistently do that in any situation without picking up the squadron I would be very happy to learn how). Those are part of the game and are generally accepted under the "It happens" banner or the "Fly Casual" mentality.
I defeated Irokenics. We called it at the end of round 5, with his 64-point Tantive destroyed and one of my A-Wings. There was no chance of any shots being fired on round 6. He said that his conceding gives me all the points, but there was no chance of anything dying in the next turn, so I'm fine with 64-11.
Reporting for KovuTalli vs Maturin.
KovuTalli Defeats Maturin
KovuTalli scored 300 - Maturin scored 11.
KovuTalli was the First player with Advanced Gunnery objective.
Ended at Round 5 with a 300-11 win for Me. I had some very good dice and some very nice double tap shots with my Assault Frigate thanks to Advanced gunnery and Paragon.
Sadly Maturin's dice fell a little short, however he did get a very nice round of bomber attacks off with Yavaris double tap which set my Frigate to 1 hull!
Very nice guy to play against, only shame is I doubt I'll ever get to play across a table from him!
https://www.dropbox.com/s/4ing08vrxsitm1k/KovuTalli%20vs%20Maturin.vlog?dl=0&s=sl
Edited by KovuTalliI defeated Irokenics. We called it at the end of round 5, with his 64-point Tantive destroyed and one of my A-Wings. There was no chance of any shots being fired on round 6. He said that his conceding gives me all the points, but there was no chance of anything dying in the next turn, so I'm fine with 64-11.
I'll put it as 64-11 because that is what you're reporting.
Reporting for KovuTalli vs Maturin.
KovuTalli Defeats Maturin
KovuTalli scored 300 - Maturin scored 11.
KovuTalli was the First player with Advanced Gunnery objective.
Ended at Round 5 with a 300-11 win for Me. I had some very good dice and some very nice double tap shots with my Assault Frigate thanks to Advanced gunnery and Paragon.
Sadly Maturin's dice fell a little short, however he did get a very nice round of bomber attacks off with Yavaris double tap which set my Frigate to 1 hull!
Very nice guy to play against, only shame is I doubt I'll ever get to play across a table from him!
https://www.dropbox.com/s/4ing08vrxsitm1k/KovuTalli%20vs%20Maturin.vlog?dl=0&s=sl
I learned a lot from this game certainly. Namely, if your opponent deploys a trap, don't rush into it going after the bait.
Seriously, KovuTalli deployed very well (and executed excellently), and I made poor choices in the first few rounds, which resulted in my Nebs getting side-shotted every turn.
Plus, those darn dice! ![]()
I enjoyed playing my first game over Vassal too. It was fairly intuitive once I got the controls figured out. Looking forward to the next game!
Match Onca vs F0rged
Onca defeats F0rged
215-112 (8-2)
Onca was the second player with Fleet Ambush
I have attached the vlogss here. I couldnt get the first bit of the game because I disconnected and I accidentally overwrote it subsequently.
https://dl.dropboxusercontent.com/u/102269443/onca%20vs%20f0rged1.vlog
https://dl.dropboxusercontent.com/u/102269443/onca%20vs%20f0rged2.vlog
Edited by OncaReporting for KovuTalli vs Maturin.
KovuTalli Defeats Maturin
KovuTalli scored 300 - Maturin scored 11.
KovuTalli was the First player with Advanced Gunnery objective.
Ended at Round 5 with a 300-11 win for Me. I had some very good dice and some very nice double tap shots with my Assault Frigate thanks to Advanced gunnery and Paragon.
Sadly Maturin's dice fell a little short, however he did get a very nice round of bomber attacks off with Yavaris double tap which set my Frigate to 1 hull!
Very nice guy to play against, only shame is I doubt I'll ever get to play across a table from him!
https://www.dropbox.com/s/4ing08vrxsitm1k/KovuTalli%20vs%20Maturin.vlog?dl=0&s=sl
I learned a lot from this game certainly. Namely, if your opponent deploys a trap, don't rush into it going after the bait.
Seriously, KovuTalli deployed very well (and executed excellently), and I made poor choices in the first few rounds, which resulted in my Nebs getting side-shotted every turn.
Plus, those darn dice!
I enjoyed playing my first game over Vassal too. It was fairly intuitive once I got the controls figured out. Looking forward to the next game!
I am a liitle confused on how paragon was getting double taps from the objective AND was first player...
wait who was first player?
Reporting for KovuTalli vs Maturin.
KovuTalli Defeats Maturin
KovuTalli scored 300 - Maturin scored 11.
KovuTalli was the First player with Advanced Gunnery objective.
Ended at Round 5 with a 300-11 win for Me. I had some very good dice and some very nice double tap shots with my Assault Frigate thanks to Advanced gunnery and Paragon.
Sadly Maturin's dice fell a little short, however he did get a very nice round of bomber attacks off with Yavaris double tap which set my Frigate to 1 hull!
Very nice guy to play against, only shame is I doubt I'll ever get to play across a table from him!
https://www.dropbox.com/s/4ing08vrxsitm1k/KovuTalli%20vs%20Maturin.vlog?dl=0&s=sl
I am a liitle confused on how paragon was getting double taps from the objective AND was first player...
Heh, I almost posted the same question, Clon. ![]()
Turns out Advanced Gunnery says the first player can't target the same hull zone twice - if he's got clear shots at two separate hull zones on the same ship, Paragon powers... ACTIVATE!!! ![]()
Heh, I almost posted the same question, Clon.wait who was first player?Reporting for KovuTalli vs Maturin.
KovuTalli Defeats Maturin
KovuTalli scored 300 - Maturin scored 11.
KovuTalli was the First player with Advanced Gunnery objective.
Ended at Round 5 with a 300-11 win for Me. I had some very good dice and some very nice double tap shots with my Assault Frigate thanks to Advanced gunnery and Paragon.
Sadly Maturin's dice fell a little short, however he did get a very nice round of bomber attacks off with Yavaris double tap which set my Frigate to 1 hull!
Very nice guy to play against, only shame is I doubt I'll ever get to play across a table from him!
https://www.dropbox.com/s/4ing08vrxsitm1k/KovuTalli%20vs%20Maturin.vlog?dl=0&s=sl
I am a liitle confused on how paragon was getting double taps from the objective AND was first player...
Turns out Advanced Gunnery says the first player can't target the same hull zone twice - if he's got clear shots at two separate hull zones on the same ship, Paragon powers... ACTIVATE!!!
I missed that. . . How did I miss that!. . . Now Advanced Gunnery is not so bad to take as first player. . . Not with a Potatoes long sweeping sides. . .
Heh, I almost posted the same question, Clon.
wait who was first player?
Reporting for KovuTalli vs Maturin.
KovuTalli Defeats Maturin
KovuTalli scored 300 - Maturin scored 11.
KovuTalli was the First player with Advanced Gunnery objective.
Ended at Round 5 with a 300-11 win for Me. I had some very good dice and some very nice double tap shots with my Assault Frigate thanks to Advanced gunnery and Paragon.
Sadly Maturin's dice fell a little short, however he did get a very nice round of bomber attacks off with Yavaris double tap which set my Frigate to 1 hull!
Very nice guy to play against, only shame is I doubt I'll ever get to play across a table from him!
https://www.dropbox.com/s/4ing08vrxsitm1k/KovuTalli%20vs%20Maturin.vlog?dl=0&s=sl
I am a liitle confused on how paragon was getting double taps from the objective AND was first player...
Turns out Advanced Gunnery says the first player can't target the same hull zone twice - if he's got clear shots at two separate hull zones on the same ship, Paragon powers... ACTIVATE!!!
Why I always double check cards/objective cards! Even a front arc only Space whale isn't so bad then, 2 Red's then 2 Red's + 2 Blacks (If concentrate)
Edited by clontroper5I missed that. . . How did I miss that!. . . Now Advanced Gunnery is not so bad to take as first player. . . Not with a Potatoes long sweeping sides. . .Heh, I almost posted the same question, Clon.wait who was first player?Reporting for KovuTalli vs Maturin.
KovuTalli Defeats Maturin
KovuTalli scored 300 - Maturin scored 11.
KovuTalli was the First player with Advanced Gunnery objective.
Ended at Round 5 with a 300-11 win for Me. I had some very good dice and some very nice double tap shots with my Assault Frigate thanks to Advanced gunnery and Paragon.
Sadly Maturin's dice fell a little short, however he did get a very nice round of bomber attacks off with Yavaris double tap which set my Frigate to 1 hull!
Very nice guy to play against, only shame is I doubt I'll ever get to play across a table from him!
https://www.dropbox.com/s/4ing08vrxsitm1k/KovuTalli%20vs%20Maturin.vlog?dl=0&s=sl
I am a liitle confused on how paragon was getting double taps from the objective AND was first player...
Turns out Advanced Gunnery says the first player can't target the same hull zone twice - if he's got clear shots at two separate hull zones on the same ship, Paragon powers... ACTIVATE!!!
Why I always double check cards/objective cards! Even a front arc only Space whale isn't so bad then, 2 Red's then 2 Red's + 2 Blacks (If concentrate)
o wow... 2nd player just got screwed...I missed that. . . How did I miss that!. . . Now Advanced Gunnery is not so bad to take as first player. . . Not with a Potatoes long sweeping sides. . .Heh, I almost posted the same question, Clon.wait who was first player?Reporting for KovuTalli vs Maturin.
KovuTalli Defeats Maturin
KovuTalli scored 300 - Maturin scored 11.
KovuTalli was the First player with Advanced Gunnery objective.
Ended at Round 5 with a 300-11 win for Me. I had some very good dice and some very nice double tap shots with my Assault Frigate thanks to Advanced gunnery and Paragon.
Sadly Maturin's dice fell a little short, however he did get a very nice round of bomber attacks off with Yavaris double tap which set my Frigate to 1 hull!
Very nice guy to play against, only shame is I doubt I'll ever get to play across a table from him!https://www.dropbox.com/s/4ing08vrxsitm1k/KovuTalli%20vs%20Maturin.vlog?dl=0&s=sl
I am a liitle confused on how paragon was getting double taps from the objective AND was first player...
Turns out Advanced Gunnery says the first player can't target the same hull zone twice - if he's got clear shots at two separate hull zones on the same ship, Paragon powers... ACTIVATE!!!
Why I always double check cards/objective cards! Even a front arc only Space whale isn't so bad then, 2 Red's then 2 Red's + 2 Blacks (If concentrate)
Side Arc whale is better! 3 Reds + blue in to 3 Reds + blue + 2 black!
Side Arc whale is better! 3 Reds + blue in to 3 Reds + blue + 2 black!
It's actually better to equalize the rolls. So if you have an AF MKIIA, First shoot the side 3red 1 blue, then front/back 2 red 1 blue 2 black. Otherwise you're exposing yourself too much against a single brace.