Hi all,
First off we are really enjoying Imperial Assault but I have some concerns over longetivity and balance for 2 player campaigns. I am playing with my wife at the moment and whilst she isn't the most tactically perfect player she is pretty ruthless and beats me at other board/cars/skirmish games.
I find the imperials very lacking in a 2 player campaign. I have gone 6-0 relatively easily, we eveven switched up again and whilst I won as Imperials it was by a super narrow margin.
Is the game properly balanced for two players as the rules states? Should we change what we are doing and instead of two heroes with legendary switch to 3 or 4 heroes plain instead?
Are there any other options or house rules people have to negate this problem? By problem the main issue I see is greatly improved mobility, by double activating a hero with legendary can move anywhere between 16-20 squares in a round. This makes objective grabbing very easy as I can just skip around and pick up most things.
Double activating with upgraded rebels is really powerful too being able to get off 4 actions of firing with Fenn and +2 damage per stress.
Any ideas or are we imagining this?