Colzet Shennanigans

By jdubs, in X-Wing Squad Lists

So I thought this would be interesting because no one with damage cards could ever just run away...colzet + jendon = keep turning over damage no matter how far away you get! :D

100 points

PILOTS

Colonel Jendon (33)
Lambda-Class Shuttle (26), “Mangler” Cannon (4), ST-321 (3)

Colonel Vessery (43)
TIE Defender (35), Heavy Laser Cannon (7), Veteran Instincts (1)

Lieutenant Colzet (24)
TIE Advanced (23), TIE/x1 (0), Advanced Targeting Computer (5)

personally id put fire control system on colzet so hes always got a target lock and frees up his action.

colzet colzet colzet!!!!!!

Put EU on the shuttle, it should help more than Mangler.

Cplzet would rather have accuracy correctors...she always does two hits. when one goes through then flip it

personally id put fire control system on colzet so hes always got a target lock and frees up his action.

Naw, he's got jendon, so doesn't need the FCS on colzet. I echo the EU over mangler (or alternatively, advanced sensors + intel agent)

personally id put fire control system on colzet so hes always got a target lock and frees up his action.

Naw, he's got jendon, so doesn't need the FCS on colzet. I echo the EU over mangler (or alternatively, advanced sensors + intel agent)

You have to be range band 1 of Jendon though.

personally id put fire control system on colzet so hes always got a target lock and frees up his action.

Naw, he's got jendon, so doesn't need the FCS on colzet. I echo the EU over mangler (or alternatively, advanced sensors + intel agent)

You have to be range band 1 of Jendon though.

Hmm, thought it was 1-2. That is okay in the beginning, but going to be useless later on. If you take FCS on Colzet though, Jendon becomes superfluous.

Colzet Shenanigans should double down on said shenanigans and run Rexlar with HLC instead of Vess :)

Slow roll for the first 2 turns to allow TLs to be passed to each TIE, then blow up the target with card flipping madness!

Colzet Shenanigans should double down on said shenanigans and run Rexlar with HLC instead of Vess :)

Slow roll for the first 2 turns to allow TLs to be passed to each TIE, then blow up the target with card flipping madness!

The problem with Rexler + HLC is that much of the time, with 4 Attack dice, you're going to be using Focus to get more damage, rather than flipping crits. Vessery is great for getting auto-TLs from his wingmates. I might suggest swapping the title from the Shuttle and giving it Weapon's Engineer to give Vessery even more targets for free TLs.