Whale walks the dolphins

By jdubs, in X-Wing Squad Lists

Let me know what you think please :)

99 points

PILOTS

Black Squadron Pilot (16)
TIE Fighter (14), Wingman (2)

Black Squadron Pilot (16)
TIE Fighter (14), Squad Leader (2)

Omicron Group Pilot (35)
Lambda-Class Shuttle (21), Advanced Sensors (3), Heavy Laser Cannon (7), Engine Upgrade (4)

Turr Phennir (32)
TIE Interceptor (25), Royal Guard TIE (0), Veteran Instincts (1), Autothrusters (2), Shield Upgrade (4)

I'm not sure I understand the purpose of the wingman bsp. Is he there so the shuttle can make red moves? But you have advanced sensors already? I guess its helpful so you can boost+2 turn twice in a row, but how often are you going to do that (and have the bsp keep up?)

Seems a lot of points for such a situational benefit. Now if you were running push the limit on Turr, then maybe I could see it. That might be cool too if you had Decoy Vader in there (so Turr can shoot at PS9). Turr would be able to push during activation phase, lose stress to the bsp, then take another action after shooting (boost/br). If you had Target Comp on him, you could possibly use push the limit twice per turn even. But that would be a completely different list, and again, a lot of points for a 'gimmick'