Hi folks
My daughter has created her first F&D character and I'm looking for a few pointers for our opening sessions. She's playing a teenage Zabrak aggressor who was taken from her people and press-ganged into Imperial service, with a view to her becoming a dark side agent - I'm thinking potential Emperor's hand/Inquisitorius. Her backstory is that during her training, she was instructed to cross one line too many and fled. We have some time before our regular group gets together, so we decided to have a few one-to-one sessions that will deal with her time at the mercy of the Imperial training regime. Given that she used her starting XP to pump her attributes and a couple of career skills, but didn't purchase any talents, this will also give her the chance to develop a broader range of powers too (I'll be giving the rest of the party the equivalent XP boost when we get together).
So I was wondering what tasks could comprise her training. I'm looking for a few set pieces that could fit together in an episodic fashion. I like the idea that the conditioning is relentless and that she has to keep making increasingly difficult checks against sleep deprivation to resist the stress gain between "activities" - but what are those activities? I also want to get across the idea of the overseer playing up the fallacy that her people gave her up for mercenary reasons (the truth of the matter is that they had no choice), as a means of trying to stoke the darkness within her. A few damned-if-you-do/don't scenarios wouldn't go amiss either, just to introduce conflict/morality and show how difficult it will be to walk the righteous path once she gets out into the big wide universe.
Thanks in advance!
PM3D
Edited by Pac_Man3D