C-3PO

By USCGrad90, in X-Wing Rules Questions

I have seen a number of people noting they use C-3PO, but was wondering exactly how he works and whether it is a good card for 3 points.

The card reads:

"Once per round, before you roll 1 or more defense dice, you may guess aloud a number of Evade results. If you roll that many Evade results (before modifying dice), add 1 Evade result."

So if I have 3 dice and guess that I will roll 1 evade, but end up rolling 0, 2, or 3 - I am assuming it will not trigger because I have to roll the exact same number of evades that I guess.

Is that correct?

Yes you have to guess the correct number.

That makes 3PO fairly pointless on anything with more then 1 evade die. Odds of guessing correctly go way down.

However on a ship like the YT-1300 you only have 1 die, and so only have 2 possible guesses, 0 or 1. That gives you much better odds of being correct. Also most people guess zero, that way no matter what happens they get at last 1 evade.

If the Falcon has its title card and you take an evade action and somehow have access to an additional focus token (Garven, Lando crew, Lando Pilot, Kyle pilot, etc), the following dream scenario can happen:

-You have an evade and a focus token

-You guess 0 with 3P0

-You roll 1 focus

-Your guess is correct, you gain 1 evade result

-You use the evade token

-You use the focus token to get a 3rd evade result

3 damage soaked.

If you have Elusiveness, that can disrupt the attack itself a bit as well.

Edited by Mu0n

3PO is utterly fantastic for his cost. On a 60 point Falcon he can help cancel in excess of 8 damage. He doesn't require an action to use and can't be turned off by stress. He is the reason the Falcon is a dominant part of the meta and many people argue that he can be extremely undercosted when used on these incredibly potent ships.

3PO is utterly fantastic for his cost. On a 60 point Falcon he can help cancel in excess of 8 damage. He doesn't require an action to use and can't be turned off by stress. He is the reason the Falcon is a dominant part of the meta and many people argue that he can be extremely undercosted when used on these incredibly potent ships.

I totaly agrea 3PO is awsome on the Falcon. But have you realy ever seen him cancel more then (or even) 8 damage in one game?

He can only be used once per round, and you will proboly not guess correct on every use (even if a zero guess is right a wooping 5/8 times). So for him to cancel over 8 points of damage, the falcon has to survive a lot more the 8 turns of fire.

If you discount the first one or two turns where no one gets to shot at anything, most of my games don't even last 8 turns.

Genuiley curious, I might be totaly wrong as I don't play the Falcon (or any large based ships) a lot.

But have you realy ever seen him cancel more then (or even) 8 damage in one game?

Yes and no. If you're flying against a fat falcon list with a 2-ish ship list, you will lose if you cannot deal in excess of 3 damage per round (c3po, evade, r2d2). So yes, if you could keep plugging away, 3po would likely mitigate more than 8. But no, that typically doesn't happen because when 3p0 works, you fail because the falcon killed you first.

Let me rephrase that I don't mean directly cancel 8 damage but lead to a guaranteed 8 evades over the course of the game.

Given 8 Rounds which a Fat Falcon can certainly live through you would expect 3PO to contribute 5 additional evades to the expected 3 from the actual rolls.

Edited by MikeNYHC

Can I ***** and whine about c3po as people did about the phantom until it got nerfed? ;)

Can I ***** and whine about c3po as people did about the phantom until it got nerfed? ;)

You can do whatever you'd like, but keep in mind that the Phantom wasn't changed because people here whined about it.

Let me rephrase that I don't mean directly cancel 8 damage but lead to a guaranteed 8 evades over the course of the game.

Given 8 Rounds which a Fat Falcon can certainly live through you would expect 3PO to contribute 5 additional evades to the expected 3 from the actual rolls.

This is true if and only if you're attacking a Falcon with just one ship.

Edited by Vorpal Sword

Can I ***** and whine about c3po as people did about the phantom until it got nerfed? ;)

You can do whatever you'd like, but keep in mind that the Phantom wasn't changed because people here whined about it.

Let me rephrase that I don't mean directly cancel 8 damage but lead to a guaranteed 8 evades over the course of the game.

Given 8 Rounds which a Fat Falcon can certainly live through you would expect 3PO to contribute 5 additional evades to the expected 3 from the actual rolls.

This is true if and only if you're attacking a Falcon with just one ship.

(This is still true if you're being attacked by multiple ships, it just only applies to the die roll against the first ship. Besides receiving a quicker death, being attacked by multiple ships doesn't reduce the amount of damage reduction that 3PO does.)

Edited by MikeNYHC

Can I ***** and whine about c3po as people did about the phantom until it got nerfed? ;)

You can do whatever you'd like, but keep in mind that the Phantom wasn't changed because people here whined about it.

Let me rephrase that I don't mean directly cancel 8 damage but lead to a guaranteed 8 evades over the course of the game.

Given 8 Rounds which a Fat Falcon can certainly live through you would expect 3PO to contribute 5 additional evades to the expected 3 from the actual rolls.

This is true if and only if you're attacking a Falcon with just one ship.

(This is still true if you're being attacked by multiple ships, it just only applies to the die roll against the first ship. Besides receiving a quicker death, being attacked by multiple ships doesn't reduce the amount of damage reduction that 3PO does.)

I wasn't very clear, and I'm sorry. You're right that Threepio always generates an expected 5 additional evade results over 8 rounds. What I was disagreeing with is that the number of expected results generated by the dice is 3.

And I mentioned it only because your statement--Threepio cancels 5 damage and the dice cancel 3--makes Threepio seem more powerful than he is. If he's being attacked by a single ship, the ratio of Threepio evades to dice evades is indeed 5/3. But as you add more ships, the number of expected results on the dice increases: if he's being attacked by two ships the ratio is 5/6, if it's three ships the ratio is 5/9, and so on.