As a group who really doesn't like the XP system presented in the CRB, my group has, for the last two years been using a Q&A system for XP. Essentially how it works is the GM will compile a list of questions that occurred during the last session about the plot of happenings (examples might be: "Who do you believe committed the murder? How do you think it was committed? What involvement (if any) do you think X had to play? What happened to the technology that went missing? Do you think Y is lying about the murder?" etc. etc.)
Generally how he runs it is to award a base amount of XP, plus additional XP depending on how well we answer his questions.
Only problem we've started running into, is it sometimes takes time and resources for him to come up with questions in which the answers are not blatantly obvious, which leads to him, effectively skipping XP over several sessions. While at present it's not bad (I think it's only been about 2 sessions since we were awarded XP), I do recall one point where we went somewhere around four or five sessions without any XP, because he didn't have the time or energy to come up with questions for us (or at the very least, that to do so would simply have been to recite the questions from last session with no new information that might have changed our answers).
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So what I'm asking is if anyone has any quick and easy XP systems that require minimal book keeping on the GM's part, and can be applied consistently.
Edited by ColArana