Really struggling with Miranda. Unless you load up on munitions she doesn't do much damage but at her cost it's hard to put heavy hitters in with her.
Miranda
TLT
Adv Proton Torpedoes
Extra munitions
Intel agent
44
Blue sqdn
Fcs
Heavy laser
31
Biggs
25
100 points
The idea is Miranda approaches using TLT at range or to regenerate shields and if she gets a target point blank burn a shield to increase the torpedo hit. Biggs and Blue are support fire.
That said.. My theory builds are known to have horrible flaws which is why I like to put them out to get thrashed by the more experienced players...