So I've been building models of the USAF A-10 since I was a kid and really dig how the four-ship Y-Wing lists fit that mold: they're slow, ugly, tough, and have the potential to dish out a ton of damage in a demoralizing way when flown properly. Therein lay the rub - I'm a total rookie pilot! So I'm hoping you guys can help by at least helping me understand what my plan is against some of the top competitive lists. Also, the FLGS tournament I'm getting ready for is a 2v2 tournament where my wingman and I each get our own 100pt list. If possible, I'd like to focus on "low-hanging fruit," by which I mean I'm not in a position to fly this list to its highest potential so I'd just like to focus on the easiest way to improve my results in the short-term. I'm not sure yet if my wingman will be Rebels or Scum, and I have the components for either list, so I'd appreciate any advice that might apply to either list.
For reference, here are the two builds I'm looking at:
Rebels: http://xwing-builder.co.uk/view/290548/rebel-warthogs
Scum: http://xwing-builder.co.uk/view/286567/scum-warthogs
So what is my overall plan against e.g. RAC and Fel, Brobots, Fat Han, Dash and Corran, any other competitive list you think I should have in mind? Also, what are the major limitations of these lists that might be shored-up by a complementary list flown by my wingman?
EDIT: A follow-up question: Keeping in mind that I'm a ROOKIE, what do you guys think of leaving the title off of one or two ships? Obviously it seriously limits my maximum damage output, but it also might make up for some bad maneuvering on my part, right?
Thanks for any advice!
Edited by FuturistiKen