Sad day for the greentide. First play

By Guest, in Warhammer: Invasion The Card Game

So yeah spit on the 'umies!

I had dem out numbered, painted red. Cuz red makes dem boyz go faster. And Ironhide in hand ready to win for the green tide.

BUT dem 'umies gots magik that wipes all zones wiffout developments clean!?! Priest force Ironhide to never show.

Kills all cards. Forced to top deck for developments. Last card drawn is WAAAGH! ... no boyz to waaagh... it was a sad waaagh.

Mork teaches not to trust dem 'umies magiks. From now on orcs develop.

Dang brok'n 'humies!

It is a sad day that greenskins have to actually develop against someone.

I've built my orcs with both chaos and DE so that i have some auto developments. The cards are still useful if i play them, but this way i can build in the orc stuff i want in the deck and don't have to worry about sacrificing an orc combo for a development.