Exactly what the title suggests.
I love X-Wing.
After a few more buys I'm going to begin Armada.
I was going to complete my Star Wars collection with Force and Destiny and Age of Rebellion. These would have used miniatures anyway, as I'm that sort of player, and the miniatures would be from Imperial Assault.
With the cost of the Core Rulebooks, Supplements, Cards etc I'd probably spend as much if not more than if I got Imperial Assault.
I've downloaded the rules for Imperial Assault. I'd still get the box, this was just to see if I'd be interested, and I feel it would be well worth it.
What stood out most was that it looks to be a game of narrative adventure with a group of heroes. Just what I want from a boots on the ground game.
You can help sell this game to me with the answer to the following questions:
1. How easy is it to create your own, narrative driven, scenarios and campaigns? I'd assume using the "Skirmish" side of the game.
2. Is it possible to switch to Empire "heroes" and Rebel "villains" for when the Empire strikes back?
3. How easy would it be to create your own characters?