Hi everyone. I have another question about the skeleton familiar. We played the interlude and everything seemed to go well. The warrior was constantly down while the runemaster and cleric where both blocked by a pact of shadow dragons The thing is; all heroes had serious trouble except for the necromancer who is carrying the heroes through the entire campaign. I'm seriously starting to smell something fishy here, but as overlord my opinion might be biased . Several times during our campaign this necromancer did the following:
1. The skeleton (which was summoned the previous turn) moves and attacks with a Red, blue and yellow die.
2. The player decides to discard his skeleton (see: Raise dead ability).
3. The player starts his turn, using 1 action to summon the skeleton and 1 action to activate Fury of Undeath, Then he moves himself to safety by using stamina. Then the skeleton performs a move action and attacks with a red, blue and yellow die,
4. Then the skeleton activates as normal (because it's a new skeleton?) performing a move action and attacking with a red, blue and yellow die.
The only reason I keep losing is due to this skeleton familiar. Last night he killed Baron Zachereth, who had almost all his health remaining, in one single turn on his own. I've tried to kill the skeleton several times, but the necromancer keeps pushing all damage to himself, keeping that skeleton alive if necessary. And since he's moving his hero away with stamina (and using the Vampiric blood to regain stamina) he never is in any real danger. Is this normal?
Edited by Neonice