EARTH is the main symbol to play, very small splash of GOOD. Play throws and pump early as possible without leaving yourself open. Siegfried's almost free damage pump is great in most matchups. Sideboard helps against those kind of matchups, usually against King. Don't over extend yourself unless it's the kill turn. This is not a 30- 40 damage throw deck, it's meant to apply pressure with as little committing as possible and do the super pumping in the kill turn. Average damage without comitting a thing is 7 to 12 damage per throw.
One of the cooler complex combos is ( Cobra Clutch, Cobra Twist, put it face up with Atoning for the Past, Flinging Half Nelson, play from the Mouse to get Cobra Twist back into hand, then play it again. The result is usually opponent has 2 less cards next turn, and took a lot of damage. Relatively easy checks to do it, 5,5,6, 6 ( the best card to commit is Regretfull Existance, I do it all the time) Siegfried's enhance should be played at all times. The lose 2 F should only be used as finisher. Tried this build with 18 attacks, failed far too often. Knocked it down to 15.
I have plenty of turns where I play a Throw, pump it enough to provoke a block (usually happens) and continue with foundation building.
ATTACKS (15)
4 Cobra Clutch (Chains with Nelson, or Cobra Twist, gives them STUN)
4 Flinging Half Nelson (best throw in the deck, chains off of itself, and Cobra Clutch)
4 Cobra Twist (hand size shrinker, chains off of Nelson and Cobra Clutch)
3 Close Throw (could be a 3 diff finisher with STUN,
ACTIONS (6)
3 No Forgiveness! (flip over problematic cards, Shield, Abyss...)
3 Ready to Launch (get throws back at neary no cost!) LOW BLOCK
FOUNDATIONS (42)
4 From the Mouse, Humility (GOOD ONLY) Recursion, LOW BLOCK
4 Torn Hero (nuts to Paul)
4 Regretfull Existence (Re-usable pump)
4 Undisputed Ruler (card is amazing, stops pretty much anything)
4 Bloodline Rebellion (card draw, helps get more throws, also a great pump)
4 The Man Behind the Mask (desperation mode, and a few copies out=awesome)
4 Enemies now Friends (damage reduction and a pump)
4 Brooding (nearly free damage pump)
4 Atoning For the Past (key to pull off multiple combos off the previous card, usually cobra clutch)
3 Memories of a Nightmare (anti-death tech)
3 King of the Ring (damage pump, hand size shrinker)
64 Cards w/ character
SIDE BOARD (8)
3 Needs No Ally (very usfull against King,
1 King
4 Paid to Protect (don't actually own them, but would like to)