I've seen threads discussing all the other Wave 8 ships but no place specifically looking deeper into the G-1A.
The illicit cloaking device and tractor beams are the main things causing a stir - and for good reason. But I think the ship and Zuckuss are also quite good and bear further discussion.
Basic info:
Small base
Attack-3
Agility-1
Hull-4
Shields-4
Actions-focus, target lock, evade
Slots-system, crew, illicit
Title-0pts. Unique. Gain barrel roll. Must equip a tractor beam (1pt).
Dial-3 bank red
Zuckuss: 28pts, PS7, EPT
Ability- When attacking, you may roll 1 additional attack die. If you do, the defender rolls 1 additional defense die.
My initial thoughts for the ship itself: sturdy, good attack, great action bar and slots, excellent title.
This craft shares has a lot in common with two ships IMO: TIE Phantom and B-Wing.
It has the same PS spread as the phantom. Its upgrade slots and action bar are also quite similar. Actually, with the title and cloaking device, it has the same slots / actions plus tractor beam and target lock (it's illicit slot is used up). Not too shabby. The Phantom has better base attack and defense as well as access to the Adv. Cloaking Device, but the G-1A has twice the health. Price point is about equal. Cost of Zuckuss with title and cloaking device is 31 which is one less than Whisper. Zuckuss' ability also closes the gap in attack value. Phantom likely has better dial and more reliable cloaking but there are a lot of similarities.
If you compare to the B-wing, the durability is about the same - only switching one shield for hull in favor of the Rebel ship. Attack values are equal. Actions with title are the same except G-1A has natural evade. If the B-wing take crew mod and G-1A takes title with tractor beam, the slots are mirrored except Scum ship adds illicit. While we cannot compare base costs yet. Zuckuss with title is the same cost as blue squadron with HLC which also neatly aligns with his pilot ability. The HLC has the edge at long range but Zuckuss throws 5 dice at range 1. Obviously the extra green dice for the opponent has to factor in. Zuckuss wins in PS, has evade, and has illicit and EPT. I suspect the dials to be similar - though I doubt the G-1A has hard ones. I'll be pleasantly surprised if it does. The equivalent PS B-Wing is Farlander who costs 29 and I'd say his ability is about equal in power to Zuckuss.
All told. I think the G-1A is competitively priced and quite tool boxy (to borrow from Mr. Tiberius). Unlike the B-wing, we may not see this ship feature in multiples due to the excellent title being unique but I feel that just emphasizes the one-off nature of the Scum faction. It will make an interesting and powerful sidekick to another ace pilot or add some punch and control to a generic swarm.
What are your thoughts?