My big concern with the Ghost is that it may not be good enough. I thought 4 Attack was some kind of joke when I first saw it, but think about it--the VCX-100 without the Phantom attached is a really expensive ship that, unlike most Large ships, just has a front arc. It's no more durable than a Firespray, and it lacks the rear arc (which, speaking for myself only, gets used more than half the time). It has to make up for that somehow: the Lambda got a huge cost cut, the IG-2000 got a brilliant dial, and (judging by the publicly available information) the Ghost got a high Attack value.
Jousting efficiency @ PS7 without an EPT or any named pilot ability:
95.8% for 4/0/10/6 @ 40 points (30.7 points in raw dice @PS1)
Now add FCS in the System Upgrade slot and assume 50% chance free TL:
102.6% for 4/0/10/6 + FCS @ 42 points (34.5 points in raw dice @PS1)
And that's without considering any other upgrades or crew. It looks unlikely to be a total flop unless the dial is really bad. The biggest limitation will probably be the forced bid to PS7. I'll reserve judgement until I see the dial.
Yeah, they're learning to zero in on jousting value.
