I have been thinking about how Allies and Strain interact and create a disappointing expierience for Rebel Players for a while now. So I came up with a rules modification to not only make recruiting Allies easier but also give the Side Mission Deck more importance for both players. Since it's a bit more elaborate, I wrote
a document
for it and also just now published an article outlining the thoughts behind the article on our website.
So if you are interested in how you can make Strain less of a burden on fun, read here:
http://boardwars.eu/allies-strain-and-side-mission-deck-meta-gaming/
Of course I am open for feedback!
And don't forget to listen to our podcast where we talk about the game and mostly about the campaign side of the game:
http://boardwars.eu/