Rebel Escalation Critique

By Morphun, in X-Wing Squad Lists

Hey There. I am going to an escalation tournament in near future, but havn't got any experience in that format, and I can't fin much in list theory. Since I often rely on tweaking net-lists, I am a little out of my waters here. I have come up with something, but would like to get you guys to critique it.

Here goes:

60 Points: (I end up on 59)

Chewbacca - C3P0 - Millennium Falcon

Tala Squadron Pilot

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90 Points: (end up on 79)

Chewbacca - C-3P0 - Millennium Falcon - Lone Wolf - Gunner

Tala Squadron Pilot

Tala Squadron Pilot

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120 Points: (end up on 118)

Chewbacca - C-3P0 - Millennium Falcon - Lone Wolf - Gunner

Tala Squadron Pilot

Tala Squadron Pilot

Dash Rendar - Push The Limit

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150 Points: (end up on 150)

Chewbacca - C-3P0 - Millennium Falcon - Lone Wolf - Gunner

Tala Squadron Pilot

Tala Squadron Pilot

Tala Squadron Pilot

Dash Rendar - Push The Limit - Heavy Laser Cannon - Kyle Katarn - Outrider - Engine Upgrade

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That's it. Feel free to come with any ideas for changes. It doesn't even have to be These ships, though I would like to have Chewie and the Talas in there.

Thanks a lot!

Incredibly nasty.

One thing that I notice: Chewie and Dash have some similar vulnerabilities. Your list fares poorly against Alpha-Strike lists, which have been noticably buffed by Wave 7.

Of course, the alpha strike will typically only take out one of the two, so there's that.

Also, I'm uncertain how well Lone Wolf will fare when you have 3 Tala Squadrons in your fleet, and feel slightly saddened that you cannot fit in Jan Ors (the crew) somewhere, as she'd buff whichever of the two biggns needs it more that round.

Really, you've chosen ships and upgrades well overall, to the point that I can only see 2 faults: Vulnerability to Alpha-Strike/Swarm, and taking a dip in Round 2 (where lists that took a dip in Round 1 tend to net fruition, due to similarity to the 100 point games).

However, my knowledge of initiative-bids in Escalation is a bit out of date, now that you must have 2 ships in Round 1, so they both pan out to be fairly minor.

Still, good luck!

Thanks for the feedback!

Fortunately for me, Wave 7 won't be legal at this tournament, so Alpha strike squads won't be that big of a threat, I hope :)

I like my 60 and my 150 point builds, but as you say, especially my 90 point is a bit lacking. I would like to fit Predator instead of Lone Wolf, but then I would have to change something else, and I can't really see where it should be. Maybe a Mangler instead of the HLC, but I like the 4 dice :).

The pro of Lone Wolf, is the added possible defence, where I guess 0 with 3P0, roll a blank, then reroll for evade, so 3 evades with the token.

Thanks for the feedback!

Fortunately for me, Wave 7 won't be legal at this tournament, so Alpha strike squads won't be that big of a threat, I hope :)

Cluster-Bombers with Jonus are still a thing, just without Extra Munitions yet.

Procket A-Wings are still a thing, and will be untouched by Wave 7.

Still, they operate best when their strike completely neutralizes the enemy's no 1 threat, and you've got 2 from which to choose.

Still, though, Swarm will be a thing. Dash's HLC is your only threat against it, and he's even more vulnerable to them than Chewie is.

An 11-ship Howlrunner swarm is probably overkill, but 6 and a side-threat? That's likely.

You're right. I actually considered a Decimator+TIE Swarm myself, and am expecting it.

I don't really know how to prepare better for a swarm, but I guess I'll have to rely on Chewie and Dash having a couple of lucky rolls, to cripple the swarm :)

Procket A-Wings is just something I'll have to eat, as I shouldn't be able to take them out before they unload. Maybe see if I can get them to send the Prockets at different targets.

At least it's fun to build an escalation squad, cause it's not the normal meta, and everything is to be expected :)