Curious about the scum aces thing, as it comes up quite a lot. To my mind the aces packs were a cool way of updating and improving on ships that were a bit limited, and opened up some great builds that are now some of the core of the game.
So my question would be - exactly which scum ships need this kind of lovin, in your opinion? I'm not experienced with scum too much, but I can't think of any ships that do, besides maybe the scyk.
Even if the Scum don't necessarily require any fixes, I think they will still release a S&V Aces just to bring up their options in ship cards closer to what the other factions have. Also it would probably sell, which is incentive for FFG right there.
Curious about the scum aces thing, as it comes up quite a lot. To my mind the aces packs were a cool way of updating and improving on ships that were a bit limited, and opened up some great builds that are now some of the core of the game.
So my question would be - exactly which scum ships need this kind of lovin, in your opinion? I'm not experienced with scum too much, but I can't think of any ships that do, besides maybe the scyk.
Well, several people on this board claim scyks are weak, though I have a friend who runs a mangler scyk swarm that does very well.
Don't see a lot of star vipers flying around, though many people seem to WANT to fly them.
No reason why an S&V Aces kit, or huge ship accompanied with a fighter re-release, couldn't provide upgrades that would improve the playability of the StarViper. I may be wrong about this, but I don't recall any other organizations using the StarViper other than Blacksun. Since Blacksun designed and used exclusively the StarViper, I think an alternative paint scheme on it wouldn't make much sense, which is why I don't think it will see a re-release.
I was wrong and edited the post. The Dunelizard was a hravier version of the Scyk while the Vaksai was the heavier variant of the Khiraxz.Kind-of sort of. It's got the same cannon/torp/missile modular system, but also astromech/crew depending on version.Correct me but was the Dunelizard not a different, more advanced versionof the Khiraxz?Actually now that I think of it, the non-astomech carrying Dunelizard is a 2 seater, where as the Astromech equipped variant is a single seater. It would be pretty cool (considering FFG even releases this ship, and I hope they do) if it could carry a passenger, but the title card that upgrades it to equip Astromechs was a cost 0 title and sacrifices the passenger seat.
I guess they /could/ do a Dunelizard title with cannon+crew/mech, but it'd be better off as its own ship.
The Dunelizard is just modeled after the Scyk, but is quite different in both functionality and appearance. The Scyk is a light interceptor which I think is best suited as an arc dodger. The Dunelizard is a medium fighter which would funtion as a jouster. Plus using it as I described, or as Tipperary has presented it, gives it something original in the way of having the option of either an Astromech or Crew. Plus I think it just looks badass and has Scum written all over it.